메뉴 건너뛰기




Volumn 4471 LNCS, Issue , 2007, Pages 57-65

Exploring the effects of interactivity in television drama

Author keywords

Audience research; Drama; Interactive narrative; Interactive television

Indexed keywords

HUMAN COMPUTER INTERACTION; TELEVISION BROADCASTING;

EID: 37149007801     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-72559-6_7     Document Type: Conference Paper
Times cited : (7)

References (17)
  • 1
    • 36949015202 scopus 로고    scopus 로고
    • Genre Trouble: Narrativism and the Art of Simulation
    • Wardrip-Fruin, N and Harrigan, P Eds, USA: MIT Press
    • Aarseth, E (2004) Genre Trouble: Narrativism and the Art of Simulation. In Wardrip-Fruin, N and Harrigan, P (Eds.) First Person: New Media as Story, Performance and Game. USA: MIT Press
    • (2004) First Person: New Media as Story, Performance and Game
    • Aarseth, E.1
  • 2
    • 17444375866 scopus 로고    scopus 로고
    • Digital Gaming, Sport and Gender
    • Crawford, G (2005) Digital Gaming, Sport and Gender. Leisure Studies, Vol. 24, iss. 3, p.259
    • (2005) Leisure Studies , vol.24 , Issue.ISS. 3 , pp. 259
    • Crawford, G.1
  • 3
    • 84858482417 scopus 로고    scopus 로고
    • Department of Communications, Information Technology and the Arts, Australian Government , Retrieved April, from DCITA website
    • Department of Communications, Information Technology and the Arts, Australian Government (2006) Meeting the Digital Challenge: Reforming Australia's media in the digital age [electronic version] Retrieved April 2006, from DCITA website, www.dcita.gov.au
    • (2006) Meeting the Digital Challenge: Reforming Australia's media in the digital age [electronic version]
  • 4
    • 84985162851 scopus 로고
    • Delineating Grazing: Observations of Remote Control Use
    • Winter
    • Eastman, S and Newton, G (1995) Delineating Grazing: Observations of Remote Control Use. Journal of Communication, vol. 45 (Winter), 78-96
    • (1995) Journal of Communication , vol.45 , pp. 78-96
    • Eastman, S.1    Newton, G.2
  • 5
    • 37149010810 scopus 로고    scopus 로고
    • Building Theoretical Insights to Explain Differences in Remote Control Use Between Males and Females: A meta-analysis
    • Frisby, C (1999) Building Theoretical Insights to Explain Differences in Remote Control Use Between Males and Females: A meta-analysis. Journal of Current Issues and Research in Advertising, vol.21, pp.59-76
    • (1999) Journal of Current Issues and Research in Advertising , vol.21 , pp. 59-76
    • Frisby, C.1
  • 6
    • 37149037101 scopus 로고    scopus 로고
    • Scripting narrative for interactive multimedia
    • Garrand, T (1997) "Scripting narrative for interactive multimedia" in Journal of Film and Video, vol. 49, 1/2;
    • (1997) Journal of Film and Video , vol.49 , pp. 1-2
    • Garrand, T.1
  • 7
    • 37149004885 scopus 로고    scopus 로고
    • Gaylean, T (1995) Narrative Guidance of Interactivity. Unpublished PhD thesis, Massachusetts Institute of Technology, Retrieved: 4/09/2005 from http://ic.media.mit.edu/
    • Gaylean, T (1995) Narrative Guidance of Interactivity. Unpublished PhD thesis, Massachusetts Institute of Technology, Retrieved: 4/09/2005 from http://ic.media.mit.edu/
  • 8
    • 37149040713 scopus 로고    scopus 로고
    • Green, M and Brock, T (2002) In the Mind's Eye in Narrative Impact: Social and Cognitive Foundations ed. Melanie C. Green, Jeffrey J. Strange, Timothy C. Brock, New Jersey, USA: Lawrence Erlbraum Associates
    • Green, M and Brock, T (2002) "In the Mind's Eye" in Narrative Impact: Social and Cognitive Foundations ed. Melanie C. Green, Jeffrey J. Strange, Timothy C. Brock, New Jersey, USA: Lawrence Erlbraum Associates
  • 9
    • 0036335615 scopus 로고    scopus 로고
    • A Machine-like new Medium: Theoretical examination of Interactive TV
    • Kim, P & Sawhney, H (2002) A Machine-like new Medium: Theoretical examination of Interactive TV. Media Culture and Society, Vol 24, No. 2
    • (2002) Media Culture and Society , vol.24 , Issue.2
    • Kim, P.1    Sawhney, H.2
  • 10
    • 37149057196 scopus 로고    scopus 로고
    • Relevance, Confusion, and Entertainment
    • Bearden, W & Netemeyer, R Eds, 2nd edition, USA: Sage Publications
    • Lastovicka (1999) Relevance, Confusion, and Entertainment. In Bearden, W & Netemeyer, R (Eds.), Handbook of Marketing Scales, 2nd edition, USA: Sage Publications
    • Handbook of Marketing Scales
  • 13
    • 0002584166 scopus 로고
    • The role of personal values and demographics in predicting television viewing
    • McCarty, J and Shrum, L (1993) The role of personal values and demographics in predicting television viewing. Journal of Advertising, Vol.22, Iss.4, p.77
    • (1993) Journal of Advertising , vol.22 , Issue.ISS.4 , pp. 77
    • McCarty, J.1    Shrum, L.2
  • 14
    • 0000188233 scopus 로고
    • Speed of Information Processing in the Hick Paradigm and Response Latencies in a Psychometric Intelligence Test
    • Neubauer, AC (1990) Speed of Information Processing in the Hick Paradigm and Response Latencies in a Psychometric Intelligence Test. Personality and Individual Differences, Vol. 11, No.2
    • (1990) Personality and Individual Differences , vol.11 , Issue.2
    • Neubauer, A.C.1
  • 16
    • 37149008053 scopus 로고    scopus 로고
    • True Crime: Streets of LA, developed by LUXOFLUX, copyright: Activision
    • True Crime: Streets of LA, developed by LUXOFLUX, copyright: Activision
  • 17
    • 0035562539 scopus 로고    scopus 로고
    • Does Entertainment Suffer From Interactivity? The Impact of Watching an Interactive TV Movie on Viewers' Experience of Entertainment
    • Vorderer, P; Knobloch, S and Schramm, H (2001). Does Entertainment Suffer From Interactivity? The Impact of Watching an Interactive TV Movie on Viewers' Experience of Entertainment. Media Psychology, vol.3, no.4, pp.343-36
    • (2001) Media Psychology , vol.3 , Issue.4 , pp. 343-336
    • Vorderer, P.1    Knobloch, S.2    Schramm, H.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.