-
1
-
-
36949015202
-
Genre trouble: Narrativism and the art of simulation
-
N. Wardip-Fruin & P. Harrigan Eds, Cambridge, MA: MIT Press
-
Aarseth, E. (2004). Genre trouble: Narrativism and the art of simulation. In N. Wardip-Fruin & P. Harrigan (Eds.), First person: New media as story, performance, and game (pp. 45-55). Cambridge, MA: MIT Press.
-
(2004)
First person: New media as story, performance, and game
, pp. 45-55
-
-
Aarseth, E.1
-
3
-
-
36949008572
-
-
Best-selling video games. (2003, December 26). USA Today, p. 15D.
-
Best-selling video games. (2003, December 26). USA Today, p. 15D.
-
-
-
-
4
-
-
0040076653
-
Remember World War II: The rhetoric and politics of national commemoration at the turn of the 21st century
-
Biesecker, B. (2002). Remember World War II: The rhetoric and politics of national commemoration at the turn of the 21st century. Quarterly Journal of Speech, 88, 393-409.
-
(2002)
Quarterly Journal of Speech
, vol.88
, pp. 393-409
-
-
Biesecker, B.1
-
6
-
-
33947231790
-
A ludicrous discipline?: Ethnography and game studies
-
Boellstorff, T. (2006). A ludicrous discipline?: Ethnography and game studies. Games and Culture, 1, 29-35.
-
(2006)
Games and Culture
, vol.1
, pp. 29-35
-
-
Boellstorff, T.1
-
8
-
-
0036002678
-
Hiding homoeroticism in plain view: The Fight Club DVD as digital closet
-
Brookey, R. A., & Westerfelhaus, R. (2002). Hiding homoeroticism in plain view: The Fight Club DVD as digital closet. Critical Studies in Media Communication, 19, 21-43.
-
(2002)
Critical Studies in Media Communication
, vol.19
, pp. 21-43
-
-
Brookey, R.A.1
Westerfelhaus, R.2
-
9
-
-
36949038759
-
Digital games and the violence debate
-
J. Bryce & J. Rutter Eds, Thousand Oaks, CA: Sage Publications
-
Bryce, J., & Rutter, J. (2006). Digital games and the violence debate. In J. Bryce & J. Rutter (Eds.), Understanding digital games (pp. 205-222). Thousand Oaks, CA: Sage Publications.
-
(2006)
Understanding digital games
, pp. 205-222
-
-
Bryce, J.1
Rutter, J.2
-
10
-
-
84960672810
-
Strategies of redemption at the Vietnam Veterans' Memorial
-
Carlson, A. C., & Hocking, J. E. (1988). Strategies of redemption at the Vietnam Veterans' Memorial. Western Journal of Communication, 52, 203-215.
-
(1988)
Western Journal of Communication
, vol.52
, pp. 203-215
-
-
Carlson, A.C.1
Hocking, J.E.2
-
11
-
-
7444224122
-
One nation under radio: Digital and public memory after September 11
-
Cohen, E. L., & Willis, C. (2004). One nation under radio: Digital and public memory after September 11. New Media and Society, 6, 591-610.
-
(2004)
New Media and Society
, vol.6
, pp. 591-610
-
-
Cohen, E.L.1
Willis, C.2
-
12
-
-
28344434288
-
Gametime: History, narrative, and temporality in Combat Flight Simulator 2
-
M. J. P. Wolf & B. Perron Eds, New York: Routledge
-
Crogan, P. (2003). Gametime: History, narrative, and temporality in Combat Flight Simulator 2. In M. J. P. Wolf & B. Perron (Eds.), The video game theory reader (pp. 303-314). New York: Routledge.
-
(2003)
The video game theory reader
, pp. 303-314
-
-
Crogan, P.1
-
13
-
-
36949033659
-
The software bookshelf
-
December
-
Dy, B. (2002, December). The software bookshelf. Military History, 19(5), 96.
-
(2002)
Military History
, vol.19
, Issue.5
, pp. 96
-
-
Dy, B.1
-
14
-
-
36949029196
-
Two new WWII titles
-
August
-
Dy, B. (2004, August). Two new WWII titles. Military History, 21(3), 90.
-
(2004)
Military History
, vol.21
, Issue.3
, pp. 90
-
-
Dy, B.1
-
16
-
-
27744475577
-
Web-based memorializing after September 11: Toward a conceptual framework
-
article, Retrieved March 19, 2006, from
-
Foot, K., Warnick, B., & Schneider, S. M. (2005). Web-based memorializing after September 11: Toward a conceptual framework. Journal of Computer-Mediated Communication, 11(1), article 4. Retrieved March 19, 2006, from http://jcmc.indiana.edu/volll/issuel/foot.html
-
(2005)
Journal of Computer-Mediated Communication
, vol.11
, Issue.1
, pp. 4
-
-
Foot, K.1
Warnick, B.2
Schneider, S.M.3
-
17
-
-
0039347628
-
Ambiguity as persuasion: The Vietnam Veterans Memorial
-
Foss, S. A. (1986). Ambiguity as persuasion: The Vietnam Veterans Memorial. Communication Quarterly, 34, 326-340.
-
(1986)
Communication Quarterly
, vol.34
, pp. 326-340
-
-
Foss, S.A.1
-
18
-
-
36949024960
-
Console
-
December 9
-
Harsany, J., & Sarrel, M. D. (2003, December 9). Console. PC Magazine, 22(22), 190.
-
(2003)
PC Magazine
, vol.22
, Issue.22
, pp. 190
-
-
Harsany, J.1
Sarrel, M.D.2
-
19
-
-
36949009679
-
A game your gramps would love: Nice historic detail in 'Over Normandy'
-
December 2
-
Hartlaub, P. (2003, December 2). A game your gramps would love: Nice historic detail in 'Over Normandy'. The San Francisco Chronicle, p. D2.
-
(2003)
The San Francisco Chronicle
-
-
Hartlaub, P.1
-
20
-
-
0039604756
-
Revisionism and collective memory: The struggle for meaning in the Amistad affair
-
Hasian, M. Jr., & Carlson, A. C. (2000). Revisionism and collective memory: The struggle for meaning in the Amistad affair. Communication Monographs, 67, 42-62.
-
(2000)
Communication Monographs
, vol.67
, pp. 42-62
-
-
Hasian Jr., M.1
Carlson, A.C.2
-
22
-
-
0037248121
-
-
Hoskins, A. (2003). Signs of the Holocaust: Exhibiting memory in a mediated age. Media. Culture and Society, 25, 7-22.
-
Hoskins, A. (2003). Signs of the Holocaust: Exhibiting memory in a mediated age. Media. Culture and Society, 25, 7-22.
-
-
-
-
23
-
-
23844474102
-
The emotional appeal of violent video games for adolescent males
-
Jansz, J. (2005). The emotional appeal of violent video games for adolescent males. Communication Theory, 15, 219-241.
-
(2005)
Communication Theory
, vol.15
, pp. 219-241
-
-
Jansz, J.1
-
24
-
-
0043074466
-
Public memory and private grief: The construction of shrines at the sites of public tragedy
-
Jorgensen-Earp, C. R., & Lanzilotti, L. A. (1998). Public memory and private grief: The construction of shrines at the sites of public tragedy. Quarterly Journal of Speech, 84, 150-170.
-
(1998)
Quarterly Journal of Speech
, vol.84
, pp. 150-170
-
-
Jorgensen-Earp, C.R.1
Lanzilotti, L.A.2
-
25
-
-
0345923400
-
Games telling stories? A brief note on games and narratives
-
Retrieved March 19, 2006, from
-
Juul, J. (2001). Games telling stories? A brief note on games and narratives. Game Studies, 1. Retrieved March 19, 2006, from http://www.gamestudies.org/0101/juul-gts/
-
(2001)
Game Studies
, vol.1
-
-
Juul, J.1
-
27
-
-
84875825553
-
Sites of memory: Discourses of the past in Israeli and pioneering settlement museums
-
Katriel, T. (1994). Sites of memory: Discourses of the past in Israeli and pioneering settlement museums. Quarterly Journal of Speech, 80, 1-20.
-
(1994)
Quarterly Journal of Speech
, vol.80
, pp. 1-20
-
-
Katriel, T.1
-
28
-
-
36949038243
-
Medal of Honor: Rising Sun' a lowdown, dirty game
-
April 15, Retrieved October 27, from LexisNexis database
-
Kobrin, C. (2004, April 15). 'Medal of Honor: Rising Sun' a lowdown, dirty game. The Oracle. Retrieved October 27, 2006, from LexisNexis database.
-
(2004)
The Oracle
-
-
Kobrin, C.1
-
29
-
-
36949015397
-
Models for aggressive behavior: The attributes of violent characters in popular video games
-
Lachlan, K. A., Smith, S., & Tamborini, R. (2004). Models for aggressive behavior: The attributes of violent characters in popular video games. Communication Studies, 56, 313-329.
-
(2004)
Communication Studies
, vol.56
, pp. 313-329
-
-
Lachlan, K.A.1
Smith, S.2
Tamborini, R.3
-
31
-
-
34547564197
-
Finding common ground in new worlds
-
Ondrejka, C. (2006). Finding common ground in new worlds. Games and Culture, 1, 111-115.
-
(2006)
Games and Culture
, vol.1
, pp. 111-115
-
-
Ondrejka, C.1
-
32
-
-
84895594570
-
-
Tuscaloosa, AL: University of Alabama Press
-
Phillips, K. R. (2004). Framing public memory. Tuscaloosa, AL: University of Alabama Press.
-
(2004)
Framing public memory
-
-
Phillips, K.R.1
-
33
-
-
36949032348
-
Day the Rising Sun rained death: Play IT
-
August 19
-
Polak, S. (2003, August 19). Day the Rising Sun rained death: Play IT. The Australian, p. T26.
-
(2003)
The Australian
-
-
Polak, S.1
-
34
-
-
0004012982
-
-
New York: Vintage Books
-
Said, E. W. (1979). Orientalism. New York: Vintage Books.
-
(1979)
Orientalism
-
-
Said, E.W.1
-
35
-
-
36949007916
-
On maneuvers with the Army's game squad
-
February 17
-
Schiesel, S. (2005, February 17). On maneuvers with the Army's game squad. The New York Times, p. G1.
-
(2005)
The New York Times
-
-
Schiesel, S.1
-
36
-
-
36949004546
-
-
Prospect Heights, IL: Waveland Press
-
Sillars, M. O., & Gronbeck, B. E. (2001). Communication criticism: Rhetoric, social codes, cultural studies. Prospect Heights, IL: Waveland Press.
-
(2001)
Communication criticism: Rhetoric, social codes, cultural studies
-
-
Sillars, M.O.1
Gronbeck, B.E.2
-
37
-
-
36049032559
-
Beyond cyberspatial flaneurie: On the analytic potential of living with digital games
-
Simon, B. (2006). Beyond cyberspatial flaneurie: On the analytic potential of living with digital games. Games and Culture, 1, 62-67.
-
(2006)
Games and Culture
, vol.1
, pp. 62-67
-
-
Simon, B.1
-
38
-
-
36949028533
-
New appreciation for combat soldiers and WWII veterans
-
February 4
-
Snider, M. (2002, February 4). New appreciation for combat soldiers and WWII veterans. USA Today, p. 4D.
-
(2002)
USA Today
-
-
Snider, M.1
-
39
-
-
36949004336
-
War games launch all-out sales assault
-
June 10, p. ID
-
Snider, M. (2004, June 10). War games launch all-out sales assault. USA Today, p. ID.
-
(2004)
USA Today
-
-
Snider, M.1
-
42
-
-
36949027154
-
Player, attack thyself
-
February 25, Retrieved March 9, from LexisNexis database
-
Thompson, C. (2004, February 25). Player, attack thyself. Slate Magazine. Retrieved March 9, 2007, from LexisNexis database.
-
(2004)
Slate Magazine
-
-
Thompson, C.1
-
43
-
-
36949027565
-
-
August 16, Retrieved March 9, from LexisNexis database
-
Weekly top ten. (2004, August 16). Townsville Bulletin/Townsville Sun, p. 30. Retrieved March 9, 2007, from LexisNexis database.
-
(2004)
Townsville Bulletin/Townsville Sun
, pp. 30
-
-
top ten, W.1
-
44
-
-
0004226354
-
-
Baltimore: Johns Hopkins University Press
-
White, H. (1987). The content of the form. Baltimore: Johns Hopkins University Press.
-
(1987)
The content of the form
-
-
White, H.1
|