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Volumn , Issue , 2004, Pages 283-292

Convexification of unstructured grids

Author keywords

Cell projection; Convexification; Preintegration; Unstructured grids; Visibility sorting; Volume rendering

Indexed keywords

COMPUTATIONAL GEOMETRY; ELECTROOPTICAL EFFECTS; VISUALIZATION; VOLUME RENDERING;

EID: 35948965043     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (2)

References (23)
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    • Zsweep: An efficient and exact projection algorithm for unstructured volume rendering
    • R. Farias, J. S. B. Mitchell, and C. T. Silva. Zsweep: An efficient and exact projection algorithm for unstructured volume rendering. In IEEE Symposium on Volume Visualization'00, pages 91-99, 2000.
    • (2000) IEEE Symposium on Volume Visualization'00 , pp. 91-99
    • Farias, R.1    Mitchell, J.S.B.2    Silva, C.T.3
  • 6
    • 0006569017 scopus 로고    scopus 로고
    • Visualization of three-dimensional delaunay meshes
    • M. Karasick, D. Lieber, L. Nackman, and V. Rajan. Visualization of Three-Dimensional Delaunay Meshes. Algorithmica, 19(1-2):114-128, 1997.
    • (1997) Algorithmica , vol.19 , Issue.1-2 , pp. 114-128
    • Karasick, M.1    Lieber, D.2    Nackman, L.3    Rajan, V.4
  • 7
    • 85123320268 scopus 로고    scopus 로고
    • An architecture for interactive tetrahedral volume rendering
    • Springer Verlag, Wien
    • D. King and C. M. Wittenbrink. An Architecture for Interactive Tetrahedral Volume Rendering. In Proc. IEEE/EG Workshop on Volume Graphics'01, pages 163-180. Springer Verlag, Wien, 2001.
    • (2001) Proc. IEEE/EG Workshop on Volume Graphics'01 , pp. 163-180
    • King, D.1    Wittenbrink, C.M.2
  • 11
    • 0036450391 scopus 로고    scopus 로고
    • Interactive lighting models and pre-integration for volume rendering on pc graphics accelerators
    • M. Meissner, S. Guthe, and W. Strasser. Interactive Lighting Models and Pre-Integration for Volume Rendering on PC Graphics Accelerators. In Proc. Graphics Interface'02, pages 209-218, 2002.
    • (2002) Proc. Graphics Interface'02 , pp. 209-218
    • Meissner, M.1    Guthe, S.2    Strasser, W.3
  • 12
    • 0034448509 scopus 로고    scopus 로고
    • Hardware-accelerated volume and isosurface rendering based on cell-projection
    • IEEE
    • S. Roettger, M. Kraus, and Th. Ertl. Hardware-Accelerated Volume and Isosurface Rendering Based on Cell-Projection. In Proc. Visualization'00, pages 109-116. IEEE, 2000.
    • (2000) Proc. Visualization'00 , pp. 109-116
    • Roettger, S.1    Kraus, M.2    Ertl, Th.3
  • 16
    • 0006612303 scopus 로고
    • Sorting and hardware assisted rendering for volume visualization
    • IEEE
    • C. M. Stein, B. G. Becker, and N. L. Max. Sorting and Hardware Assisted Rendering for Volume Visualization. In Symposium on Volume Visualization'94, pages 83-89. IEEE, 1994.
    • (1994) Symposium on Volume Visualization'94 , pp. 83-89
    • Stein, C.M.1    Becker, B.G.2    Max, N.L.3
  • 18
    • 0242676104 scopus 로고    scopus 로고
    • Hardware-based ray casting for tetrahedral meshes
    • IEEE
    • M. Weiler, M. Kraus, M. Merz, and Th. Ertl. Hardware-Based Ray Casting for Tetrahedral Meshes. In Proc. Visualization'03, pages 333-340. IEEE, 2003.
    • (2003) Proc. Visualization'03 , pp. 333-340
    • Weiler, M.1    Kraus, M.2    Merz, M.3    Ertl, Th.4
  • 21
    • 0026845991 scopus 로고
    • Visibility ordering meshed polyhedra
    • Peter L. Williams. Visibility Ordering Meshed Polyhedra. ACM Transactions on Graphics, 11(2):103-126, 1992.
    • (1992) ACM Transactions on Graphics , vol.11 , Issue.2 , pp. 103-126
    • Williams, P.L.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.