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Volumn , Issue , 2006, Pages 91-93
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Computer role-playing games as a vehicle for teaching history, culture, and language
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Author keywords
computer games; cultural simulation; historical simulation; role playing games
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Indexed keywords
COMPUTER GAME;
GAME DESIGN;
HISTORICAL SIMULATION;
IMMERSIVE;
ROLE-PLAYING GAME;
SUBJECT MATTERS;
UNIVERSITY OF HAWAII;
COMPUTER SIMULATION;
CURRICULA;
INTERACTIVE COMPUTER GRAPHICS;
TEACHING;
COMPUTER SOFTWARE;
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EID: 35348854907
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1183316.1183328 Document Type: Conference Paper |
Times cited : (19)
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References (5)
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