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Volumn 3166, Issue , 2004, Pages 151-156
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From artistry to automation: A structured methodology for procedural content creation
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Author keywords
[No Author keywords available]
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Indexed keywords
ARTIFICIAL INTELLIGENCE;
COMPUTER SCIENCE;
COMPUTERS;
3-D TERRAINS;
3D GAMES;
COMPLEX GEOMETRIES;
CONTENT CREATION;
INDOOR ENVIRONMENT;
OFFLINE;
REAL TIME;
COMPUTER GAMES;
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EID: 35048903763
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-540-28643-1_19 Document Type: Article |
Times cited : (21)
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References (9)
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