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Volumn , Issue , 2003, Pages 130-136

An unified framework to solve the broad and narrow phases of the collision detection problem in virtual prototype environments

Author keywords

Assembly systems; Computational modeling; Data structures; Detection algorithms; Object detection; Parallel processing; Phase detection; Solid modeling; Virtual environment; Virtual prototyping

Indexed keywords

ALGORITHMS; COMPUTER VISION; DATA STRUCTURES; DECISION TREES; FORESTRY; GEOMETRY; OBJECT DETECTION; PARALLEL PROCESSING SYSTEMS; SIGNAL DETECTION; TREES (MATHEMATICS); VIRTUAL REALITY;

EID: 35048880519     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/GMAG.2003.1219677     Document Type: Conference Paper
Times cited : (6)

References (12)
  • 1
    • 1542487561 scopus 로고    scopus 로고
    • Constraint-based Immersive Virtual Environment for Supporting Assembly and Maintenance Tasks
    • Fernando, T, Marcelino, L, Wimalaratne, P. (2001). "Constraint-based Immersive Virtual Environment for Supporting Assembly and Maintenance Tasks", HCII 2001, New Orleans, Vol.1, pp. 943-947.
    • (2001) HCII 2001, New Orleans , vol.1 , pp. 943-947
    • Fernando, T.1    Marcelino, L.2    Wimalaratne, P.3
  • 12
    • 0030421708 scopus 로고    scopus 로고
    • Obbtree: A hierarchical structure for rapid interference detection
    • Gottschalk, S., Lin, M. C. and Manocha, D. (1996). "Obbtree: A hierarchical structure for rapid interference detection", In Proc. of ACM Siggraph'96, pp. 171-180.
    • (1996) Proc. of ACM Siggraph'96 , pp. 171-180
    • Gottschalk, S.1    Lin, M.C.2    Manocha, D.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.