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Volumn 3150, Issue , 2004, Pages 346-352

Real-time photo-realistic rendering for surgical simulations with graphics hardware

Author keywords

[No Author keywords available]

Indexed keywords

AUGMENTED REALITY; COMPUTER GRAPHICS; COMPUTER HARDWARE; COST EFFECTIVENESS; HARDWARE; MEDICAL IMAGING; SURGERY; VIRTUAL REALITY;

EID: 35048878909     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-28626-4_42     Document Type: Article
Times cited : (13)

References (13)
  • 3
    • 0036572447 scopus 로고    scopus 로고
    • Realistic Rendering of an Organ Surface in Real-Time for Laparoscopic Surgery Simulation
    • Neyret, F. Heiss, R. and Senegas F. Realistic Rendering of an Organ Surface in Real-Time for Laparoscopic Surgery Simulation. The Visual Computer. Vol. 18 No. 3 (2002) 135-149
    • (2002) The Visual Computer , vol.18 , Issue.3 , pp. 135-149
    • Neyret, F.1    Heiss, R.2    Senegas, F.3
  • 4
    • 0346822321 scopus 로고    scopus 로고
    • CELTS: A Clinically-Based Computer Enhanced Laparoscopic Training System
    • Stylopoulos, N. et al: CELTS: A Clinically-Based Computer Enhanced Laparoscopic Training System. Medicine Meets Virtual Reality (2003)
    • (2003) Medicine Meets Virtual Reality
    • Stylopoulos, N.1
  • 8
    • 0016519457 scopus 로고
    • Illumination for Computer Generated Pictures
    • Phong, B. T. Illumination for Computer Generated Pictures. Communications of the ACM, Vol. 18 No. 6 (1975) 311-317
    • (1975) Communications of the ACM , vol.18 , Issue.6 , pp. 311-317
    • Phong, B.T.1
  • 9
    • 0001397551 scopus 로고
    • Theory for Off-Specular Refelction from Roughned Surfaces
    • Torrance, K.E. and Sparrow, E.M. Theory for Off-Specular Refelction from Roughned Surfaces. Optical Society of America, Vol. 57 No. 9 (1976) 1105-14
    • (1976) Optical Society of America , vol.57 , Issue.9 , pp. 1105-1114
    • Torrance, K.E.1    Sparrow, E.M.2
  • 10
    • 0003701561 scopus 로고
    • Texturing and Modelling: A Procedural Approach
    • Ebert, D.S. (ed.)
    • Ebert, D.S. (ed.): Texturing and Modelling: A Procedural Approach. AP Professional (1994)
    • (1994) AP Professional
  • 13
    • 31144453133 scopus 로고    scopus 로고
    • Fernando, R. (ed.): Addison Wesley
    • Fernando, R. (ed.): GPU Gems. Addison Wesley (2004)
    • (2004) GPU Gems


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.