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Volumn 3101, Issue , 2004, Pages 575-582

Sony EyeToy™: Developing mental models for 3-D interaction in a 2-D gaming environment

Author keywords

[No Author keywords available]

Indexed keywords

ARTIFICIAL INTELLIGENCE; COMPUTER SCIENCE; COMPUTERS; COGNITIVE SYSTEMS;

EID: 35048876367     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-27795-8_58     Document Type: Article
Times cited : (6)

References (6)
  • 2
    • 35048891809 scopus 로고    scopus 로고
    • Hafer, M. GamesFirst.com http://www.gamesfirst.com/articles/monica/ womenwant/womenwant.htm
    • Hafer, M.1
  • 3
    • 9944233041 scopus 로고    scopus 로고
    • Biological constraints on parity between men and women
    • Kimura, D. Biological constraints on parity between men and women. Psynopsis 23,1 (2001), 3.
    • (2001) Psynopsis , vol.23 , Issue.1 , pp. 3
    • Kimura, D.1
  • 4
    • 0038387955 scopus 로고    scopus 로고
    • False prophets: Exploring Hybrid Board/Video games
    • Interactive Poster: Fun
    • Mandryk, R. and Maranan, D. False prophets: Exploring Hybrid Board/Video games. Proc. CHI 2002, Interactive Poster: Fun, 640-641.
    • Proc. CHI 2002 , pp. 640-641
    • Mandryk, R.1    Maranan, D.2
  • 6
    • 35048815811 scopus 로고    scopus 로고
    • Walker, I. (2003). Gamerswave.com. http://www.gamerswave.com/ musicspecial.htm
    • (2003)
    • Walker, I.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.