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Volumn 3038, Issue , 2004, Pages 962-969

On the motivation and attractiveness scope of the virtual reality user interface of an educational game

Author keywords

[No Author keywords available]

Indexed keywords

E-LEARNING; EDUCATION; MOTIVATION; USER INTERFACES; VIRTUAL REALITY;

EID: 35048813545     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-24688-6_123     Document Type: Article
Times cited : (10)

References (9)
  • 1
    • 0242415656 scopus 로고    scopus 로고
    • Computer Games as a Learning Resource
    • World Conference on Education Multimedia and Educational Telecommunications
    • Amory, A., Naicker, K., Vincent, J. & Claudia, A. (1998). "Computer Games as a Learning Resource." Proceedings of ED-MEDIA, ED-TELECOM 98, World Conference on Education Multimedia and Educational Telecommunications, 1, pp. 50-55.
    • (1998) Proceedings of ED-MEDIA, ED-TELECOM 98 , vol.1 , pp. 50-55
    • Amory, A.1    Naicker, K.2    Vincent, J.3    Claudia, A.4
  • 2
    • 35048822354 scopus 로고
    • Video Games that Teach?
    • November/December 1993
    • Brody, H. (1993) "Video Games that Teach?". In Technology Review, November/December 1993, pp. 51-57.
    • (1993) Technology Review , pp. 51-57
    • Brody, H.1
  • 3
    • 84943249565 scopus 로고    scopus 로고
    • Modeling students' emotions from cognitive appraisal in educational games
    • S. A. Cerri, G. Gouarderes and F. Paraguacu (Eds.) : LNCS, 2363, Springer-Verlag Berlin Heidelberg 2002
    • Conati, C. & Zhou, X. (2002) "Modeling students' emotions from cognitive appraisal in educational games". In S. A. Cerri, G. Gouarderes and F. Paraguacu (Eds.) : Intelligent Tutoring Systems 2002, LNCS, 2363, pp. 944-954, Springer-Verlag Berlin Heidelberg 2002.
    • (2002) Intelligent Tutoring Systems 2002 , pp. 944-954
    • Conati, C.1    Zhou, X.2
  • 6
    • 31244434392 scopus 로고    scopus 로고
    • Children's enjoyment and perception of computer use in the home and the school
    • 2001
    • Mumtaz, S. (2001) "Children's enjoyment and perception of computer use in the home and the school" In Computers & Education, 36 (2001), pp. 347-362.
    • (2001) Computers & Education , vol.36 , pp. 347-362
    • Mumtaz, S.1
  • 9
    • 23844527119 scopus 로고    scopus 로고
    • Wiley Publishing, Inc. New York
    • Voelker, D.: Statistics, Wiley Publishing, Inc. New York 2001.
    • (2001) Statistics
    • Voelker, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.