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Volumn 9, Issue 2, 2007, Pages 121-128
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Locating the wrongness in ultra-violent video games
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Author keywords
Baudrillard; Children; Computer games; Ethics; Kant; Utilitarianism; Video games; Violence; Wrong
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Indexed keywords
BAUDRILLARD;
CHILDREN;
ETHICS;
KANT;
UTILITARIANISM;
VIDEO GAME;
VIOLENCE;
WRONG;
COMPUTER GAMES;
PHILOSOPHICAL ASPECTS;
INTERACTIVE COMPUTER GRAPHICS;
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EID: 34848878023
PISSN: 13881957
EISSN: 15728439
Source Type: Journal
DOI: 10.1007/s10676-006-9126-y Document Type: Article |
Times cited : (31)
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References (0)
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