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Volumn , Issue , 2007, Pages 259-263

Teaching graphics with the openGL shading language

Author keywords

Graphics; OpenGL shading language; Pedagogy

Indexed keywords

ALGORITHMS; COMPUTER PROGRAMMING LANGUAGES; CURRICULA; INTEGRATION; SOFTWARE ENGINEERING; STUDENTS;

EID: 34748858469     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1227310.1227402     Document Type: Conference Paper
Times cited : (16)

References (14)
  • 3
    • 34748877817 scopus 로고    scopus 로고
    • Teaching OpenGL shaders: Hands-on, interactive, and immediate feedback
    • September
    • M. Bailey. Teaching OpenGL shaders: Hands-on, interactive, and immediate feedback. In Eurographics '06 Educational Papers, September 2006.
    • (2006) Eurographics '06 Educational Papers
    • Bailey, M.1
  • 8
    • 2642540968 scopus 로고    scopus 로고
    • Computing curricula 2001
    • Joint Task Force on Computing Curricula, 1(3es):1
    • Joint Task Force on Computing Curricula. Computing curricula 2001. Journal on Educational Resources in Computing, 1(3es):1, 2001.
    • (2001) Journal on Educational Resources in Computing
  • 11
    • 10644252356 scopus 로고    scopus 로고
    • Addison-Wesley Professional, second edition
    • R. J. Rost. OpenGL Shading Language. Addison-Wesley Professional, second edition, 2006.
    • (2006) OpenGL Shading Language
    • Rost, R.J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.