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Volumn , Issue , 2006, Pages 99-102

The submissive speaks: The semiotics of visuality in virtual BDSM fantasy play

Author keywords

fantasy; metaverse; social semiotics; virtual BDSM; visuality

Indexed keywords

FANTASY; GAME TECHNOLOGIES; INSTITUTIONAL STRUCTURE; POWER DYNAMICS; SECOND LIFE;

EID: 34748846188     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1183316.1183330     Document Type: Conference Paper
Times cited : (9)

References (11)
  • 5
    • 0013393183 scopus 로고    scopus 로고
    • Visual meaning: A social semiotic approach
    • T. van Leeuwen AND C. Jewitt, Eds. London: Sage Publications
    • JEWITT, C., AND OYAMA, R. 2001. Visual meaning: A social semiotic approach. Handbook of Visual Analysis. T. van Leeuwen AND C. Jewitt, Eds. London: Sage Publications.
    • (2001) Handbook of Visual Analysis
    • Jewitt, C.1    Oyama, R.2
  • 10
    • 77954005416 scopus 로고    scopus 로고
    • When a killer body isn't enough Cross-gender identification in action-adventure video games
    • Circulation Electronic Pages
    • QUELLETTE, M. 2006. "When a killer body isn't enough": Cross-gender identification in action-adventure video games. In Reconstruction: Studies in Contemporary Culture. 6,1. Circulation Electronic Pages: http://reconstruction.eserver.org/061/contents.shtml
    • (2006) Reconstruction: Studies in Contemporary Culture , vol.6 , pp. 1
    • Quellette, M.1
  • 11
    • 13844298096 scopus 로고    scopus 로고
    • Ekstasis and the Internet: Liminality and computer-mediated communication
    • WASKUL, D. 2005. Ekstasis and the Internet: Liminality and computer-mediated communication. New Media & Society 7, 1, 47-63.
    • (2005) New Media & Society , vol.7 , Issue.1 , pp. 47-63
    • Waskul, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.