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Volumn 27, Issue 3, 2007, Pages 79-86

Second Life: A science library presence in virtual reality

Author keywords

3 D; Library possibilities; Second life; Virtual environment; Virtual reality

Indexed keywords

COMPUTER GRAPHICS; INFORMATION SERVICES; THREE DIMENSIONAL; VIRTUAL REALITY;

EID: 34548314628     PISSN: 0194262X     EISSN: 15411109     Source Type: Journal    
DOI: 10.1300/J122v27n03_06     Document Type: Article
Times cited : (23)

References (6)
  • 2
    • 34548368183 scopus 로고    scopus 로고
    • Simulator. In Second Life, the term simulator or sim refers to square, named region of landmass that makes up part of the Second Life world. Despite what you may have learned from certain games, a sim in Second Life is a region of land, not an avatar or character. (http://secondlife.com/knowledgebase/index.php?action= glossary¤t-page=2).
    • Simulator. In Second Life, the term simulator or sim refers to "square, named region of landmass that makes up part of the Second Life world. Despite what you may have learned from certain games, a sim in Second Life is a region of land, not an avatar or character." (http://secondlife.com/knowledgebase/index.php?action= glossary¤t-page=2).
  • 3
    • 34548343630 scopus 로고    scopus 로고
    • Massively multi-player online game. Computer game that is networked such that people from different physical locations can play simultaneously in the same virtual space. The term massively multi-player refers to the fact that very large numbers (hundreds of thousands) of people can play at the same time. These games are networked and available on the Internet.
    • Massively multi-player online game. Computer game that is networked such that people from different physical locations can play simultaneously in the same virtual space. The term "massively multi-player" refers to the fact that very large numbers (hundreds of thousands) of people can play at the same time. These games are networked and available on the Internet.
  • 5
    • 34548369230 scopus 로고    scopus 로고
    • Virtual Environment. An artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one's actions partially determine what happens in the environment. (Merriam Webster's Dictionary Online) Virtual reality. See Virtual Environment.
    • Virtual Environment. "An artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one's actions partially determine what happens in the environment." (Merriam Webster's Dictionary Online) Virtual reality. See Virtual Environment.
  • 6
    • 34548352472 scopus 로고    scopus 로고
    • HUD Heads-Up Display, Part of the user interface of a game. In Second Life HUD attachments to the interface are customizable
    • HUD (Heads-Up Display). Part of the user interface of a game. In Second Life HUD attachments to the interface are customizable.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.