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Volumn , Issue , 2007, Pages 329-

How will future learning work in the third dimension?

Author keywords

Awareness; Learning management systems; Second life; Social presence; Usability; Virtual worlds; VR

Indexed keywords

COMPUTER SCIENCE; EDUCATION; USABILITY ENGINEERING; VIRTUAL REALITY;

EID: 34548093435     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1268784.1268897     Document Type: Conference Paper
Times cited : (10)

References (4)
  • 1
    • 34548081137 scopus 로고    scopus 로고
    • Baheyeldin, K. Drupal Second Life Framework. http://drupal.org/project/ secondlife, seen on March 9, 2007
    • Baheyeldin, K. Drupal Second Life Framework. http://drupal.org/project/ secondlife, seen on March 9, 2007
  • 2
    • 34548091249 scopus 로고    scopus 로고
    • Linden Research, Inc. Second Life: Your World. Your Imagination, http://www.secondlife.com, seen on March 9, 2007.
    • Linden Research, Inc. Second Life: Your World. Your Imagination, http://www.secondlife.com, seen on March 9, 2007.
  • 3
    • 34548070444 scopus 로고    scopus 로고
    • Livingstone, D.; Kemp, J.; Andrews, P.: Sloodle Learning System for Virtual Environments, http://www.sloodle.com, seen on March 9, 2007.
    • Livingstone, D.; Kemp, J.; Andrews, P.: Sloodle Learning System for Virtual Environments, http://www.sloodle.com, seen on March 9, 2007.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.