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Volumn 203, Issue , 2007, Pages 95-98

Immaterial display for interactive advertisements

Author keywords

Advertising; Ambient intelligence; Display; Fogscreen; Interaction; Media technology

Indexed keywords

CONTENT BASED RETRIEVAL; DISPLAY DEVICES; INTERACTIVE COMPUTER SYSTEMS; PROJECTION SYSTEMS; TEXT PROCESSING;

EID: 34547998119     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1255047.1255066     Document Type: Conference Paper
Times cited : (15)

References (11)
  • 6
    • 84878757291 scopus 로고    scopus 로고
    • Implementation of "Looney": Designing an interactive game for children on FogScreens
    • Research posters, Boston, MA, USA, 30 July, 3 August
    • Lugmayr, A., Piirto, M., Implementation of "Looney": designing an interactive game for children on FogScreens. ACM SIGGRAPH 2006 Research posters, Boston, MA, USA, 30 July - 3 August 2006. 47.
    • (2006) ACM SIGGRAPH , pp. 47
    • Lugmayr, A.1    Piirto, M.2
  • 11
    • 34547990109 scopus 로고    scopus 로고
    • Ambient Media and Beyond: Springer-Verlag NY
    • to be published in
    • Lugmayr, A., Ambient Media and Beyond: Springer-Verlag NY, to be published in 2007.
    • (2007)
    • Lugmayr, A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.