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Volumn 3149, Issue , 2004, Pages 606-613
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A proxy server-network for real-time computer games
a b a c |
Author keywords
[No Author keywords available]
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Indexed keywords
DISTRIBUTED COMPUTER SYSTEMS;
ELECTRIC NETWORK TOPOLOGY;
TOPOLOGY;
CLIENT SERVER;
DISTRIBUTED APPLICATIONS;
DISTRIBUTED STATE;
EVENTUAL CONSISTENCY;
MULTIPLAYER GAMES;
NETWORK TOPOLOGY;
PEER-TO-PEER TOPOLOGY;
REAL-TIME COMPUTER;
COMPUTER GAMES;
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EID: 34547493302
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-540-27866-5_79 Document Type: Article |
Times cited : (9)
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References (11)
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