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Volumn , Issue , 2006, Pages 108-111

Separating the effects of level of immersion and 3D interaction techniques

Author keywords

3D interaction; Field of regard; Immersive virtual environment

Indexed keywords

IMMERSIVE SYSTEMS; IMMERSIVE VIRTUAL ENVIRONMENT; MANIPULATION TASKS;

EID: 34547404750     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1180495.1180518     Document Type: Conference Paper
Times cited : (61)

References (12)
  • 1
    • 0032641894 scopus 로고    scopus 로고
    • The benefits of statistical visualization in an immersive environment
    • IEEE Press
    • Arns, L., Cook, D., and Cruz-Neira, C. (1999). The benefits of statistical visualization in an immersive environment. Proceedings of IEEE Virtual Reality '99, IEEE Press, 88-95.
    • (1999) Proceedings of IEEE Virtual Reality '99 , pp. 88-95
    • Arns, L.1    Cook, D.2    Cruz-Neira, C.3
  • 2
    • 0030643036 scopus 로고    scopus 로고
    • An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments
    • ACM Press
    • Bowman, D., and Hodges, L. (1997). An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments. Proceedings of the 199'/'ACM Symposium on Interactive 3D Graphics (I3D '97), ACM Press, 35-38.
    • (1997) Proceedings of the 199'/'ACM Symposium on Interactive 3D Graphics (I3D '97) , pp. 35-38
    • Bowman, D.1    Hodges, L.2
  • 5
    • 28444473744 scopus 로고    scopus 로고
    • A Method for Quantifying the Benefits of Immersion Using the CAVE
    • Bowman, D., and Raja, D. (2004). A Method for Quantifying the Benefits of Immersion Using the CAVE. Presence-Connect, 4(4).
    • (2004) Presence-Connect , vol.4 , Issue.4
    • Bowman, D.1    Raja, D.2
  • 7
    • 0024062050 scopus 로고
    • A Study in Interactive 3-D Rotation Using 2-D Control Devices
    • Chen, M., Mountford, S. J., and Sellen, A. (1988). A Study in Interactive 3-D Rotation Using 2-D Control Devices. Computer Graphics 22(4): 121-129.
    • (1988) Computer Graphics , vol.22 , Issue.4 , pp. 121-129
    • Chen, M.1    Mountford, S.J.2    Sellen, A.3
  • 8
    • 3042599708 scopus 로고    scopus 로고
    • Immersive well-path editing: Investigating the added value of immersion
    • IEEE Press
    • Gruchalla, K. (2004). Immersive well-path editing: investigating the added value of immersion. Proceedings of IEEE Virtual Reality '04, IEEE Press, 157-164.
    • (2004) Proceedings of IEEE Virtual Reality '04 , pp. 157-164
    • Gruchalla, K.1
  • 9
    • 0037305920 scopus 로고    scopus 로고
    • Diverse: A framework for building extensible and reconfigurable device-independent virtual environments and distributed asynchronous simulations
    • Kelso, J., Satterfield, S. G., Arsenault, L. E., Ketchan, P. M., and Kriz, R. D. (2003). Diverse: a framework for building extensible and reconfigurable device-independent virtual environments and distributed asynchronous simulations. Presence: Teleoper. Virtual Envrion., 12(1): 19-36.
    • (2003) Presence: Teleoper. Virtual Envrion , vol.12 , Issue.1 , pp. 19-36
    • Kelso, J.1    Satterfield, S.G.2    Arsenault, L.E.3    Ketchan, P.M.4    Kriz, R.D.5
  • 12
    • 4243094364 scopus 로고    scopus 로고
    • A Note on Presence Terminology
    • Slater, M. (2003). A Note on Presence Terminology. Presence-Connect, 3, 2003.
    • (2003) Presence-Connect , vol.3
    • Slater, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.