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Volumn , Issue , 2006, Pages 1851-1856

A differential evolution for the tuning of a chess evaluation function

Author keywords

[No Author keywords available]

Indexed keywords

CHESS EVALUATION FUNCTION; FITNESS VALUES; PROGRAM EVALUATION;

EID: 34547380123     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (16)

References (16)
  • 2
    • 0034275416 scopus 로고    scopus 로고
    • Learning to play chess using temporal differences
    • Jonathan Baxter, Andrew Tridgell, and Lex Weaver. Learning to play chess using temporal differences. Machine Learning, 40(3):243-263, 2000.
    • (2000) Machine Learning , vol.40 , Issue.3 , pp. 243-263
    • Baxter, J.1    Tridgell, A.2    Weaver, L.3
  • 5
    • 21244455604 scopus 로고    scopus 로고
    • A self-learning evolutionary chess program
    • David B. Fogel, Timothy J. Hays, Sarah L. Hahn, and James Quon. A self-learning evolutionary chess program. Proceedings of the IEEE, 92(12):1947-1954, 2004.
    • (2004) Proceedings of the IEEE , vol.92 , Issue.12 , pp. 1947-1954
    • Fogel, D.B.1    Hays, T.J.2    Hahn, S.L.3    Quon, J.4
  • 7
    • 0034870903 scopus 로고    scopus 로고
    • Graham Kendall and Glenn Whitwell. An evolutionary approach for the tuning of a chess evaluation function using population dynamics. In Proceedings of the 2001 Congress on Evolutionary Computation CEC2001, pages 995-1002, COEX, World Trade Center, 159 Samseong-dong, Gangnam-gu, Seoul, Korea, 27-30 2001. IEEE Press.
    • Graham Kendall and Glenn Whitwell. An evolutionary approach for the tuning of a chess evaluation function using population dynamics. In Proceedings of the 2001 Congress on Evolutionary Computation CEC2001, pages 995-1002, COEX, World Trade Center, 159 Samseong-dong, Gangnam-gu, Seoul, Korea, 27-30 2001. IEEE Press.
  • 10
    • 0003054892 scopus 로고    scopus 로고
    • Differential Evolution: A Simple Evolution Strategy for Fast Optimization
    • April
    • K. Price and R. Storn. Differential Evolution: A Simple Evolution Strategy for Fast Optimization. Dr. Dobb's Journal of Software Tools, 22(4): 18-24, April 1997.
    • (1997) Dr. Dobb's Journal of Software Tools , vol.22 , Issue.4 , pp. 18-24
    • Price, K.1    Storn, R.2
  • 12
    • 27144475732 scopus 로고    scopus 로고
    • Self-adaptive Differential Evolution Algorithm for Numerical Optimization
    • IEEE Press, Sept, DOI: 10.1109/CEC.2005.1554904
    • A. K. Qin and P. N. Suganthan. Self-adaptive Differential Evolution Algorithm for Numerical Optimization. In The 2005 IEEE Congress on Evolutionary Computation CEC2005, volume 2, pages 1785-1791. IEEE Press, Sept. 2005. DOI: 10.1109/CEC.2005.1554904.
    • (2005) The 2005 IEEE Congress on Evolutionary Computation CEC2005 , vol.2 , pp. 1785-1791
    • Qin, A.K.1    Suganthan, P.N.2
  • 14
    • 0001201756 scopus 로고
    • Some studies in machine learning using the game of checkers
    • A. L. Samuel. Some studies in machine learning using the game of checkers. IBM Journal of Research and Development, (3):211-229, 1959.
    • (1959) IBM Journal of Research and Development , vol.3 , pp. 211-229
    • Samuel, A.L.1
  • 15
    • 0000218399 scopus 로고
    • Programming a computer for playing chess
    • C. Shannon. Programming a computer for playing chess. Philosophical Magazine, 41(4):256, 1950.
    • (1950) Philosophical Magazine , vol.41 , Issue.4 , pp. 256
    • Shannon, C.1
  • 16
    • 85153958149 scopus 로고
    • Learning to play the game of chess
    • G. Tesauro, D. Touretzky, and T. Leen, editors, The MIT Press, Cambridge, MA
    • Sebastian Thrun. Learning to play the game of chess. In G. Tesauro, D. Touretzky, and T. Leen, editors, Advances in Neural Information Processing Systems 7, pages 1069-1076. The MIT Press, Cambridge, MA, 1995.
    • (1995) Advances in Neural Information Processing Systems 7 , pp. 1069-1076
    • Thrun, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.