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Volumn , Issue , 2004, Pages 413-420

SMART: An efficient technique for massive terrain visualization from out-of-core

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTATIONAL EFFICIENCY; LANDFORMS; VISIBILITY;

EID: 34547365971     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (18)

References (19)
  • 2
    • 0032272402 scopus 로고    scopus 로고
    • Smooth view-dependent level-of-detail control and its application to terrain rendering
    • Hugues Hoppe, "Smooth View-Dependent Level-of-Detail Control and its Application to Terrain Rendering", Proceedings IEEE Visualization 98, pp. 35-42, 1998.
    • (1998) Proceedings IEEE Visualization 98 , pp. 35-42
    • Hoppe, H.1
  • 3
    • 0036452754 scopus 로고    scopus 로고
    • Fast view-dependent level-of-detail rendering using cached geometry
    • Joshua Levenberg, "Fast View-Dependent Level-of-Detail Rendering using Cached Geometry", Proceedings IEEE Visualization 2002, pp. 259-266, 2002.
    • (2002) Proceedings IEEE Visualization 2002 , pp. 259-266
    • Levenberg, J.1
  • 5
    • 0036650062 scopus 로고    scopus 로고
    • Terrain simplification simplified: Ageneral framework for view-dependent out-of-core visualization
    • Peter Lindstrom, and Valerio Pascucci, "Terrain Simplification Simplified: AGeneral Framework for View-Dependent Out-of-Core Visualization", IEEE Transactions on Visualization and Computer Graphics, pp. 239-254, vol 8, No. 3, 2002.
    • (2002) IEEE Transactions on Visualization and Computer Graphics , vol.8 , Issue.3 , pp. 239-254
    • Lindstrom, P.1    Pascucci, V.2
  • 6
    • 0032256274 scopus 로고    scopus 로고
    • Large scale terrain visualization using the restricted quadtree triangulation
    • Renato Pajarola, "Large scale Terrain Visualization using the Restricted Quadtree Triangulation", Proceedings IEEE Visualization 98, pp. 19-26, 1998.
    • (1998) Proceedings IEEE Visualization , vol.98 , pp. 19-26
    • Pajarola, R.1
  • 13
    • 0242576438 scopus 로고    scopus 로고
    • LOD-based clustering techniques for optimizing large-scale terrain storage and visualization
    • Xiaohong Bao, and Renato Pajarola, "LOD-based Clustering Techniques for Optimizing Large-scale Terrain Storage and Visualization", Proceedings SPIE Conference on Visualization and Data Analysis, pp. 225-235, 2003.
    • (2003) Proceedings SPIE Conference on Visualization and Data Analysis , pp. 225-235
    • Bao, X.1    Pajarola, R.2
  • 17
    • 0002854791 scopus 로고
    • A discussion on mixed (longest-side midpoint insertion) delaunay techniques for the triangulation refinement problem
    • M. C. Rivara, "A Discussion on Mixed (Longest-Side Midpoint Insertion) Delaunay Techniques for the Triangulation Refinement Problem", Proceedings of the 4th International Meshing Roundtable, pp. 335-346, 1995.
    • (1995) Proceedings of the 4th International Meshing Roundtable , pp. 335-346
    • Rivara, M.C.1
  • 19
    • 0001767405 scopus 로고    scopus 로고
    • Real-time generation of continuous levels of detail for height fields
    • Stefan Rottger, Wolfgang Heidrich, Philipp Slusallek, and Hans-Peter Seidel, "Real-Time Generation of Continuous Levels of Detail for Height Fields", Proc. WSCG'98, pages 315-322, 1998.
    • (1998) Proc. WSCG'98 , pp. 315-322
    • Rottger, S.1    Heidrich, W.2    Slusallek, P.3    Seidel, H.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.