메뉴 건너뛰기




Volumn , Issue , 2006, Pages 1180-1187

Super-helices for predicting the dynamics of natural hair

Author keywords

Cosserat model; hair modeling; Lagrangian dynamics; physically based simulation

Indexed keywords

COMPUTER ANIMATION; COSSERAT MODELS; DEFORMABLE MODELS; ELASTIC ROD; HAIR MODELING; HAIR STRAND; HELICAL RODS; HUMAN HAIR; KIRCHHOFF EQUATION; LAGRANGIAN DYNAMICS; LAGRANGIAN MECHANICS; NONLINEAR BEHAVIOR; PHYSICALLY-BASED SIMULATION; PIECE-WISE; STABLE SIMULATION; TIME STEP;

EID: 34347339782     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1179352.1142012     Document Type: Conference Paper
Times cited : (55)

References (27)
  • 4
    • 0026884559 scopus 로고
    • Dynamic simulation of non-penetrating flexible bodies
    • BARAFF, D., AND WITKIN, A. 1992. Dynamic simulation of non-penetrating flexible bodies. ACM Computer Graphics (SIGGRAPH'92) 26, 2, 303-308.
    • (1992) ACM Computer Graphics (SIGGRAPH'92) , vol.26 , Issue.2 , pp. 303-308
    • Baraff, D.1    Witkin, A.2
  • 5
    • 84943560933 scopus 로고    scopus 로고
    • Adaptive wisp tree - A multiresolution control structure for simulating dynamic clustering in hair motion
    • BERTAILS, F., KIM, T.-Y., CANI, M.-P., AND NEUMANN, U. 2003. Adaptive wisp tree - a multiresolution control structure for simulating dynamic clustering in hair motion. In ACM SIGGRAPH Symposium on Computer Animation, 207-213.
    • (2003) ACM SIGGRAPH Symposium on Computer Animation , pp. 207-213
    • Bertails, F.1    Kim, T.-Y.2    Cani, M.-P.3    Neumann, U.4
  • 6
    • 32244436089 scopus 로고    scopus 로고
    • A practical self-shadowing algorithm for interactive hair animation
    • BERTAILS, F., MÉNIER, C., AND CANI, M.-P. 2005. A practical self-shadowing algorithm for interactive hair animation. In Proc. Graphics Interface, 71-78.
    • (2005) Proc. Graphics Interface , pp. 71-78
    • Bertails, F.1    Ménier, C.2    Cani, M.-P.3
  • 10
  • 12
    • 0039496338 scopus 로고    scopus 로고
    • Removing the stiffness of curvature in computing 3-d filaments
    • HOU, T., KLAPPER, I., AND SI, H. 1998. Removing the stiffness of curvature in computing 3-d filaments. J. Comput. Phys. 143, 628-664.
    • (1998) J. Comput. Phys. , vol.143 , pp. 628-664
    • Hou, T.1    Klapper, I.2    Si, H.3
  • 13
    • 0141658751 scopus 로고    scopus 로고
    • A simple physics model to animate human hair modeled in 2D strips in real time
    • KOH, C., AND HUANG, Z. 2001. A simple physics model to animate human hair modeled in 2D strips in real time. In EG CAS '01, 127-138.
    • (2001) EG CAS '01 , pp. 127-138
    • Koh, C.1    Huang, Z.2
  • 14
    • 0035264987 scopus 로고    scopus 로고
    • Natural hairstyle modeling and animation
    • March
    • LEE, D.-W., AND KO, H.-S. 2001. Natural hairstyle modeling and animation. Graphical Models 63, 2 (March), 67-85.
    • (2001) Graphical Models , vol.63 , Issue.2 , pp. 67-85
    • Lee, D.-W.1    Ko, H.-S.2
  • 15
    • 85047691602 scopus 로고
    • Human hair form. morphology revealed by light and scanning electron microscopy and computer aided three-dimensional reconstruction
    • LINDELOF, B., FORSLIND, B., HEDBLAD, M., AND KAVEUS, U. 1988. Human hair form. morphology revealed by light and scanning electron microscopy and computer aided three-dimensional reconstruction. Arch. Dermatol. 124, 9, 1359-1363.
    • (1988) Arch. Dermatol. , vol.124 , Issue.9 , pp. 1359-1363
    • Lindelof, B.1    Forslind, B.2    Hedblad, M.3    Kaveus, U.4
  • 17
    • 35348863904 scopus 로고    scopus 로고
    • Continuous deformation energy for dynamic material splines subject to finite displacements
    • NOCENT, O., AND REMION, Y. 2001. Continuous deformation energy for dynamic material splines subject to finite displacements. In EG CAS '01, 87-97.
    • (2001) EG CAS '01 , pp. 87-97
    • Nocent, O.1    Remion, Y.2
  • 18
    • 0036735475 scopus 로고    scopus 로고
    • Strands: Interactive simulation of thin solids using cosserat models
    • PAI, D. 2002. Strands: Interactive simulation of thin solids using cosserat models. Computer Graphics Forum (Eurographics'02) 21, 3, 347-352.
    • (2002) Computer Graphics Forum (Eurographics'02) , vol.21 , Issue.3 , pp. 347-352
    • Pai, D.1
  • 21
    • 35248846061 scopus 로고    scopus 로고
    • Real-time simulation of self-collisions for virtual intestinal surgery
    • International Symposium on Surgery Simulation and Soft Tissue Modeling, Springer-Verlag
    • RAGHUPATHI, L., CANTIN, V., FAURE, F., AND CANI, M.-P. 2003. Real-time simulation of self-collisions for virtual intestinal surgery. In International Symposium on Surgery Simulation and Soft Tissue Modeling, Springer-Verlag, no. 2673 in Lecture Notes in Computer Science, 15-26.
    • (2003) Lecture Notes in Computer Science , Issue.2673 , pp. 15-26
    • Raghupathi, L.1    Cantin, V.2    Faure, F.3    Cani, M.-P.4
  • 24
    • 84995125025 scopus 로고
    • Simulating the structure and dynamics of human hair: Modeling, rendering, and animation
    • ROSENBLUM, R., CARLSON, W., AND TRIPP, E. 1991. Simulating the structure and dynamics of human hair: Modeling, rendering, and animation. The Journal of Visualization and Computer Animation 2, 4, 141-148.
    • (1991) The Journal of Visualization and Computer Animation , vol.2 , Issue.4 , pp. 141-148
    • Rosenblum, R.1    Carlson, W.2    Tripp, E.3
  • 25
    • 84943561636 scopus 로고    scopus 로고
    • Adaptive grouping and subdivision for simulating hair dynamics
    • WARD, K., AND LIN, M. C. 2003. Adaptive grouping and subdivision for simulating hair dynamics. In Proceedings of Pacific Graphics'03, 234-243.
    • (2003) Proceedings of Pacific Graphics'03 , pp. 234-243
    • Ward, K.1    Lin, M.C.2
  • 26
    • 0025475477 scopus 로고
    • Fast animation and control of non-rigid structures
    • WITKIN, A., AND WELCH, W. 1990. Fast animation and control of non-rigid structures. ACM Computer Graphics (SIGGRAPH'90) 24, 4, 243-252.
    • (1990) ACM Computer Graphics (SIGGRAPH'90) , vol.24 , Issue.4 , pp. 243-252
    • Witkin, A.1    Welch, W.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.