-
3
-
-
0141504427
-
Animating hair with loosely connected particles
-
BANDO, Y., CHEN, B.-Y., AND NISHITA, T. 2003. Animating hair with loosely connected particles. Computer Graphics Forum (Eurographics'03) 22, 3, 411-418.
-
(2003)
Computer Graphics Forum (Eurographics'03)
, vol.22
, Issue.3
, pp. 411-418
-
-
Bando, Y.1
Chen, B.-Y.2
Nishita, T.3
-
4
-
-
0026884559
-
Dynamic simulation of non-penetrating flexible bodies
-
BARAFF, D., AND WITKIN, A. 1992. Dynamic simulation of non-penetrating flexible bodies. ACM Computer Graphics (SIGGRAPH'92) 26, 2, 303-308.
-
(1992)
ACM Computer Graphics (SIGGRAPH'92)
, vol.26
, Issue.2
, pp. 303-308
-
-
Baraff, D.1
Witkin, A.2
-
5
-
-
84943560933
-
Adaptive wisp tree - A multiresolution control structure for simulating dynamic clustering in hair motion
-
BERTAILS, F., KIM, T.-Y., CANI, M.-P., AND NEUMANN, U. 2003. Adaptive wisp tree - a multiresolution control structure for simulating dynamic clustering in hair motion. In ACM SIGGRAPH Symposium on Computer Animation, 207-213.
-
(2003)
ACM SIGGRAPH Symposium on Computer Animation
, pp. 207-213
-
-
Bertails, F.1
Kim, T.-Y.2
Cani, M.-P.3
Neumann, U.4
-
6
-
-
32244436089
-
A practical self-shadowing algorithm for interactive hair animation
-
BERTAILS, F., MÉNIER, C., AND CANI, M.-P. 2005. A practical self-shadowing algorithm for interactive hair animation. In Proc. Graphics Interface, 71-78.
-
(2005)
Proc. Graphics Interface
, pp. 71-78
-
-
Bertails, F.1
Ménier, C.2
Cani, M.-P.3
-
7
-
-
33749259725
-
Predicting natural hair shapes by solving the statics of flexible rods
-
BERTAILS, F., AUDOLY, B., QUERLEUX, B., LEROY, F., LÉVÊQUE, J.-L., AND CANI, M.-P. 2005. Predicting natural hair shapes by solving the statics of flexible rods. In Eurographics '05 (short papers).
-
(2005)
Eurographics '05
-
-
Bertails, F.1
Audoly, B.2
Querleux, B.3
Leroy, F.4
Lévêque, J.-L.5
Cani, M.-P.6
-
8
-
-
0036954451
-
A practical model for hair mutual interactions
-
CHANG, J., JIN, J., AND YU, Y. 2002. A practical model for hair mutual interactions. In ACM SIGGRAPH Symposium on Computer Animation, 73-80.
-
(2002)
ACM SIGGRAPH Symposium on Computer Animation
, pp. 73-80
-
-
Chang, J.1
Jin, J.2
Yu, Y.3
-
9
-
-
79951653976
-
Simulating complex hair with robust collision handling
-
CHOE, B., CHOI, M., AND KO, H.-S. 2005. Simulating complex hair with robust collision handling. In ACM SIGGRAPH Symposium on Computer Animation, 153-160.
-
(2005)
ACM SIGGRAPH Symposium on Computer Animation
, pp. 153-160
-
-
Choe, B.1
Choi, M.2
Ko, H.-S.3
-
10
-
-
84989509634
-
An integrated system for modeling, animating and rendering hair
-
DALDEGAN, A., THALMANN, N. M., KURIHARA, T., AND THALMANN, D. 1993. An integrated system for modeling, animating and rendering hair. Computer Graphics Forum 12, 3, 211-221.
-
(1993)
Computer Graphics Forum
, vol.12
, Issue.3
, pp. 211-221
-
-
Daldegan, A.1
Thalmann, N.M.2
Kurihara, T.3
Thalmann, D.4
-
11
-
-
0035801145
-
Modeling dynamic hair as a continuum
-
HADAP, S., AND MAGNENAT-THALMANN, N. 2001. Modeling dynamic hair as a continuum. Computer Graphics Forum (Eurographics'01) 20, 3, 329-338.
-
(2001)
Computer Graphics Forum (Eurographics'01)
, vol.20
, Issue.3
, pp. 329-338
-
-
Hadap, S.1
Magnenat-Thalmann, N.2
-
12
-
-
0039496338
-
Removing the stiffness of curvature in computing 3-d filaments
-
HOU, T., KLAPPER, I., AND SI, H. 1998. Removing the stiffness of curvature in computing 3-d filaments. J. Comput. Phys. 143, 628-664.
-
(1998)
J. Comput. Phys.
, vol.143
, pp. 628-664
-
-
Hou, T.1
Klapper, I.2
Si, H.3
-
13
-
-
0141658751
-
A simple physics model to animate human hair modeled in 2D strips in real time
-
KOH, C., AND HUANG, Z. 2001. A simple physics model to animate human hair modeled in 2D strips in real time. In EG CAS '01, 127-138.
-
(2001)
EG CAS '01
, pp. 127-138
-
-
Koh, C.1
Huang, Z.2
-
14
-
-
0035264987
-
Natural hairstyle modeling and animation
-
March
-
LEE, D.-W., AND KO, H.-S. 2001. Natural hairstyle modeling and animation. Graphical Models 63, 2 (March), 67-85.
-
(2001)
Graphical Models
, vol.63
, Issue.2
, pp. 67-85
-
-
Lee, D.-W.1
Ko, H.-S.2
-
15
-
-
85047691602
-
Human hair form. morphology revealed by light and scanning electron microscopy and computer aided three-dimensional reconstruction
-
LINDELOF, B., FORSLIND, B., HEDBLAD, M., AND KAVEUS, U. 1988. Human hair form. morphology revealed by light and scanning electron microscopy and computer aided three-dimensional reconstruction. Arch. Dermatol. 124, 9, 1359-1363.
-
(1988)
Arch. Dermatol.
, vol.124
, Issue.9
, pp. 1359-1363
-
-
Lindelof, B.1
Forslind, B.2
Hedblad, M.3
Kaveus, U.4
-
16
-
-
32244443396
-
Light scattering from human hair fibers
-
July
-
MARSCHNER, S., JENSEN, H., CAMMARANO, M., WORLEY, S., AND HANRAHAN, P. 2003. Light scattering from human hair fibers. ACM Transactions on Graphics (SIGGRAPH'03) 22, 3 (July), 281-290.
-
(2003)
ACM Transactions on Graphics (SIGGRAPH'03)
, vol.22
, Issue.3
, pp. 281-290
-
-
Marschner, S.1
Jensen, H.2
Cammarano, M.3
Worley, S.4
Hanrahan, P.5
-
17
-
-
35348863904
-
Continuous deformation energy for dynamic material splines subject to finite displacements
-
NOCENT, O., AND REMION, Y. 2001. Continuous deformation energy for dynamic material splines subject to finite displacements. In EG CAS '01, 87-97.
-
(2001)
EG CAS '01
, pp. 87-97
-
-
Nocent, O.1
Remion, Y.2
-
18
-
-
0036735475
-
Strands: Interactive simulation of thin solids using cosserat models
-
PAI, D. 2002. Strands: Interactive simulation of thin solids using cosserat models. Computer Graphics Forum (Eurographics'02) 21, 3, 347-352.
-
(2002)
Computer Graphics Forum (Eurographics'02)
, vol.21
, Issue.3
, pp. 347-352
-
-
Pai, D.1
-
19
-
-
0013246937
-
A layered wisp model for simulating interactions inside long hair
-
PLANTE, E., CANI, M.-P., AND POULIN, P. 2001. A layered wisp model for simulating interactions inside long hair. In EG CAS '01, Springer, Computer Science, 139-148.
-
(2001)
EG CAS '01, Springer, Computer Science
, pp. 139-148
-
-
Plante, E.1
Cani, M.-P.2
Poulin, P.3
-
20
-
-
0030105827
-
D-nurbs: A physics-based framework for geometric design
-
QIN, H., AND TERZOPOULOS, D. 1996. D-nurbs: A physics-based framework for geometric design. IEEE Trans. on Visualization and Computer Graphics 2, 1, 85-96.
-
(1996)
IEEE Trans. on Visualization and Computer Graphics
, vol.2
, Issue.1
, pp. 85-96
-
-
Qin, H.1
Terzopoulos, D.2
-
21
-
-
35248846061
-
Real-time simulation of self-collisions for virtual intestinal surgery
-
International Symposium on Surgery Simulation and Soft Tissue Modeling, Springer-Verlag
-
RAGHUPATHI, L., CANTIN, V., FAURE, F., AND CANI, M.-P. 2003. Real-time simulation of self-collisions for virtual intestinal surgery. In International Symposium on Surgery Simulation and Soft Tissue Modeling, Springer-Verlag, no. 2673 in Lecture Notes in Computer Science, 15-26.
-
(2003)
Lecture Notes in Computer Science
, Issue.2673
, pp. 15-26
-
-
Raghupathi, L.1
Cantin, V.2
Faure, F.3
Cani, M.-P.4
-
22
-
-
33646078947
-
Adaptive dynamics of articulated bodies
-
REDON, S., GALOPPO, N., AND LIN, M. 2005. Adaptive dynamics of articulated bodies. ACM Transactions on Graphics (SIGGRAPH'05) 24, 3, 936-945.
-
(2005)
ACM Transactions on Graphics (SIGGRAPH'05)
, vol.24
, Issue.3
, pp. 936-945
-
-
Redon, S.1
Galoppo, N.2
Lin, M.3
-
24
-
-
84995125025
-
Simulating the structure and dynamics of human hair: Modeling, rendering, and animation
-
ROSENBLUM, R., CARLSON, W., AND TRIPP, E. 1991. Simulating the structure and dynamics of human hair: Modeling, rendering, and animation. The Journal of Visualization and Computer Animation 2, 4, 141-148.
-
(1991)
The Journal of Visualization and Computer Animation
, vol.2
, Issue.4
, pp. 141-148
-
-
Rosenblum, R.1
Carlson, W.2
Tripp, E.3
-
25
-
-
84943561636
-
Adaptive grouping and subdivision for simulating hair dynamics
-
WARD, K., AND LIN, M. C. 2003. Adaptive grouping and subdivision for simulating hair dynamics. In Proceedings of Pacific Graphics'03, 234-243.
-
(2003)
Proceedings of Pacific Graphics'03
, pp. 234-243
-
-
Ward, K.1
Lin, M.C.2
-
26
-
-
0025475477
-
Fast animation and control of non-rigid structures
-
WITKIN, A., AND WELCH, W. 1990. Fast animation and control of non-rigid structures. ACM Computer Graphics (SIGGRAPH'90) 24, 4, 243-252.
-
(1990)
ACM Computer Graphics (SIGGRAPH'90)
, vol.24
, Issue.4
, pp. 243-252
-
-
Witkin, A.1
Welch, W.2
|