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Volumn 3, Issue , 2005, Pages 165-183

Games: Making learning fun

(1)  Henderson, Deborah a  

a NONE

Author keywords

[No Author keywords available]

Indexed keywords


EID: 34047154987     PISSN: 1542412X     EISSN: None     Source Type: Book Series    
DOI: None     Document Type: Article
Times cited : (31)

References (18)
  • 1
    • 0026131440 scopus 로고
    • Researcher for a day: A simulation game
    • Blenner, J. (1991). Researcher for a day: A simulation game. Nurse Educator, 16(2), 32-35.
    • (1991) Nurse Educator , vol.16 , Issue.2 , pp. 32-35
    • Blenner, J.1
  • 4
    • 0026230818 scopus 로고
    • Time out! Let's play charades
    • 12
    • Jeffreys, M. (1991). Time out! Let's play charades. Nurse Educator, 16(5), 12, 34.
    • (1991) Nurse Educator , vol.16 , Issue.5 , pp. 34
    • Jeffreys, M.1
  • 5
    • 49049148395 scopus 로고
    • Toward a theory of intrinsically motivating instruction
    • Malone, T. (1981). Toward a theory of intrinsically motivating instruction. Cognitive Science, 5, 333-369.
    • (1981) Cognitive Science , vol.5 , pp. 333-369
    • Malone, T.1
  • 6
    • 85084523926 scopus 로고
    • Making learning fun: A taxonomy of intrinsic motivations for learning
    • R. E. Snow & M. J. Farr Eds, Hillsdale, NJ: Lawrence Erlbaum
    • Malone, T., & Lepper, M. (1987). Making learning fun: A taxonomy of intrinsic motivations for learning. In R. E. Snow & M. J. Farr (Eds.), Aptitude, learning, and instruction, III: Conative and affective process analysis (pp. 223-253). Hillsdale, NJ: Lawrence Erlbaum.
    • (1987) Aptitude, learning, and instruction, III: Conative and affective process analysis , pp. 223-253
    • Malone, T.1    Lepper, M.2
  • 10
    • 28344433479 scopus 로고    scopus 로고
    • Serious design of serious play in physics
    • Rieber, L. P., & Matzko, M. J. (2001). Serious design of serious play in physics. Educational Technology, 41(1), 14-24.
    • (2001) Educational Technology , vol.41 , Issue.1 , pp. 14-24
    • Rieber, L.P.1    Matzko, M.J.2
  • 12
    • 0034341627 scopus 로고    scopus 로고
    • The role of simulation gaming in policy-making
    • Ryan, T. (2000). The role of simulation gaming in policy-making. Systems Research and Behavioral Science, 17, 359-364.
    • (2000) Systems Research and Behavioral Science , vol.17 , pp. 359-364
    • Ryan, T.1
  • 13
    • 0026197847 scopus 로고
    • An emergency pursuit game: A method for teaching emergency decision-making skills
    • Schmitz, B., MacLean, S., & Shidler, M. (1991). An emergency pursuit game: A method for teaching emergency decision-making skills. Journal of Continuing Education in Nursing, 22, 152-157.
    • (1991) Journal of Continuing Education in Nursing , vol.22 , pp. 152-157
    • Schmitz, B.1    MacLean, S.2    Shidler, M.3
  • 15
    • 0025516146 scopus 로고
    • Brief: Putting fun into continuing education: Creating a disaster medical board game
    • Sparber, A. (1990). Brief: Putting fun into continuing education: Creating a disaster medical board game. Journal of Continuing Education in Nursing, 21, 274-275.
    • (1990) Journal of Continuing Education in Nursing , vol.21 , pp. 274-275
    • Sparber, A.1
  • 17
    • 34047104812 scopus 로고    scopus 로고
    • Thiagi, Inc, Retrieved April 18, 2002, from
    • Thiagi, Inc. (2000a). Evaluate training games with this checklist. Retrieved April 18, 2002, from http://www.thiagi.com/fac-028.html
    • (2000) Evaluate training games with this checklist
  • 18
    • 34047151620 scopus 로고    scopus 로고
    • Thiagi, Inc, Retrieved April 18, 2002, from
    • Thiagi, Inc. (2000b). Who is Thiagi? Retrieved April 18, 2002, from http://www.thiagi.com/about-thiagi.html
    • (2000) Who is Thiagi


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.