-
1
-
-
0026131440
-
Researcher for a day: A simulation game
-
Blenner, J. (1991). Researcher for a day: A simulation game. Nurse Educator, 16(2), 32-35.
-
(1991)
Nurse Educator
, vol.16
, Issue.2
, pp. 32-35
-
-
Blenner, J.1
-
2
-
-
0026250040
-
Fun and games in nursing staff development
-
Gruending, D., Fenty, D., & Hogan, T. (1991). Fun and games in nursing staff development. Journal of Continuing Education in Nursing, 22, 259-262.
-
(1991)
Journal of Continuing Education in Nursing
, vol.22
, pp. 259-262
-
-
Gruending, D.1
Fenty, D.2
Hogan, T.3
-
4
-
-
0026230818
-
Time out! Let's play charades
-
12
-
Jeffreys, M. (1991). Time out! Let's play charades. Nurse Educator, 16(5), 12, 34.
-
(1991)
Nurse Educator
, vol.16
, Issue.5
, pp. 34
-
-
Jeffreys, M.1
-
5
-
-
49049148395
-
Toward a theory of intrinsically motivating instruction
-
Malone, T. (1981). Toward a theory of intrinsically motivating instruction. Cognitive Science, 5, 333-369.
-
(1981)
Cognitive Science
, vol.5
, pp. 333-369
-
-
Malone, T.1
-
6
-
-
85084523926
-
Making learning fun: A taxonomy of intrinsic motivations for learning
-
R. E. Snow & M. J. Farr Eds, Hillsdale, NJ: Lawrence Erlbaum
-
Malone, T., & Lepper, M. (1987). Making learning fun: A taxonomy of intrinsic motivations for learning. In R. E. Snow & M. J. Farr (Eds.), Aptitude, learning, and instruction, III: Conative and affective process analysis (pp. 223-253). Hillsdale, NJ: Lawrence Erlbaum.
-
(1987)
Aptitude, learning, and instruction, III: Conative and affective process analysis
, pp. 223-253
-
-
Malone, T.1
Lepper, M.2
-
10
-
-
28344433479
-
Serious design of serious play in physics
-
Rieber, L. P., & Matzko, M. J. (2001). Serious design of serious play in physics. Educational Technology, 41(1), 14-24.
-
(2001)
Educational Technology
, vol.41
, Issue.1
, pp. 14-24
-
-
Rieber, L.P.1
Matzko, M.J.2
-
11
-
-
85056008797
-
Games in culture
-
Roberts, J., Arth, M., & Bush, R. (1959). Games in culture. American Anthropologist, 61, 597-605.
-
(1959)
American Anthropologist
, vol.61
, pp. 597-605
-
-
Roberts, J.1
Arth, M.2
Bush, R.3
-
12
-
-
0034341627
-
The role of simulation gaming in policy-making
-
Ryan, T. (2000). The role of simulation gaming in policy-making. Systems Research and Behavioral Science, 17, 359-364.
-
(2000)
Systems Research and Behavioral Science
, vol.17
, pp. 359-364
-
-
Ryan, T.1
-
13
-
-
0026197847
-
An emergency pursuit game: A method for teaching emergency decision-making skills
-
Schmitz, B., MacLean, S., & Shidler, M. (1991). An emergency pursuit game: A method for teaching emergency decision-making skills. Journal of Continuing Education in Nursing, 22, 152-157.
-
(1991)
Journal of Continuing Education in Nursing
, vol.22
, pp. 152-157
-
-
Schmitz, B.1
MacLean, S.2
Shidler, M.3
-
15
-
-
0025516146
-
Brief: Putting fun into continuing education: Creating a disaster medical board game
-
Sparber, A. (1990). Brief: Putting fun into continuing education: Creating a disaster medical board game. Journal of Continuing Education in Nursing, 21, 274-275.
-
(1990)
Journal of Continuing Education in Nursing
, vol.21
, pp. 274-275
-
-
Sparber, A.1
-
17
-
-
34047104812
-
-
Thiagi, Inc, Retrieved April 18, 2002, from
-
Thiagi, Inc. (2000a). Evaluate training games with this checklist. Retrieved April 18, 2002, from http://www.thiagi.com/fac-028.html
-
(2000)
Evaluate training games with this checklist
-
-
-
18
-
-
34047151620
-
-
Thiagi, Inc, Retrieved April 18, 2002, from
-
Thiagi, Inc. (2000b). Who is Thiagi? Retrieved April 18, 2002, from http://www.thiagi.com/about-thiagi.html
-
(2000)
Who is Thiagi
-
-
|