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Volumn 38, Issue 1, 2007, Pages 112-135

Technological research challenges of flight simulation and flight instructor assessments of perceived fidelity

Author keywords

Fidelity; Flight simulation; Human factors; Perception

Indexed keywords


EID: 33947594928     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/1046878106299035     Document Type: Conference Paper
Times cited : (13)

References (16)
  • 1
    • 14344256417 scopus 로고    scopus 로고
    • Head tracking latency in virtual environments: Psychophysics and a model
    • In Santa Monica, CA: Human Factors and Ergonomics Society
    • Adelstein, B. D., Lee, T. G., & Ellis, S. R. (2003). Head tracking latency in virtual environments: Psychophysics and a model. In Proceedings of the Human Factors and Ergonomics Society 47th annual meeting (pp. 2083-2087). Santa Monica, CA: Human Factors and Ergonomics Society.
    • (2003) Proceedings of the Human Factors and Ergonomics Society 47th Annual Meeting , pp. 2083-2087
    • Adelstein, B.D.1    Lee, T.G.2    Ellis, S.R.3
  • 6
    • 84897586024 scopus 로고    scopus 로고
    • The results of a simulator study to determine the effects on pilot performance of two different motion cueing algorithms and various delays, compensated and uncompensated
    • In Fellows (AIAA-2003-5676). Retrieved from
    • Guo, L., Cardullo, F., Telban, R., Houck, J., & Kelly, L. (2003). The results of a simulator study to determine the effects on pilot performance of two different motion cueing algorithms and various delays, compensated and uncompensated. In Research papers of the Link Foundation Fellows (AIAA-2003-5676). Retrieved from http://simulators.larc.nasa.gov/aiaa/aiaapapers.html
    • (2003) Research Papers of the Link Foundation
    • Guo, L.1    Cardullo, F.2    Telban, R.3    Houck, J.4    Kelly, L.5
  • 8
    • 0035025714 scopus 로고    scopus 로고
    • The effects of levels of immersion on presence and memory in virtual environments: A reality centred approach
    • [Special issue]
    • Mania, K., & Chalmers, A. (2001). The effects of levels of immersion on presence and memory in virtual environments: A reality centred approach [Special issue]. Cyberpsychology & Behavior, 4 (2), 247-264.
    • (2001) Cyberpsychology & Behavior , vol.4 , Issue.2 , pp. 247-264
    • Mania, K.1    Chalmers, A.2
  • 9
    • 14044279777 scopus 로고    scopus 로고
    • An experimental exploration of the relationship between subjective impressions of illumination and physical fidelity
    • Mania, K., & Robinson, A. (2005). An experimental exploration of the relationship between subjective impressions of illumination and physical fidelity. Computers and Graphics, 29 (1), 49-56.
    • (2005) Computers and Graphics , vol.29 , Issue.1 , pp. 49-56
    • Mania, K.1    Robinson, A.2
  • 10
  • 11
  • 12
    • 0035576104 scopus 로고    scopus 로고
    • Visual perception in realistic image synthesis
    • McNamara, A. (2001). Visual perception in realistic image synthesis. Computer Graphics Forum, 20 (4), 211-224.
    • (2001) Computer Graphics Forum , vol.20 , Issue.4 , pp. 211-224
    • McNamara, A.1
  • 13


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.