-
1
-
-
84958743851
-
Abstract Proof Search
-
Computers and Games 2000, Springer-Verlag, Berlin
-
Cazenave, T. (2000). Abstract Proof Search. Computers and Games 2000, LNCS 2063, pp. 39-54, Springer-Verlag, Berlin.
-
(2000)
LNCS
, vol.2063
, pp. 39-54
-
-
Cazenave, T.1
-
2
-
-
33744492111
-
Iterative Widening
-
ed. B. Nebel
-
Cazenave, T. (2001). Iterative Widening. Proceedings of IJCAI-01 (ed. B. Nebel), Vol. 1, pp. 523-528.
-
(2001)
Proceedings of IJCAI-01
, vol.1
, pp. 523-528
-
-
Cazenave, T.1
-
3
-
-
0000711457
-
Group Identification in Computer Go
-
eds. D. Levy and D. Beal, pp, Ellis Horwood, Chichester
-
Chen, K. (1989). Group Identification in Computer Go. Heuristic Programming in Artificial Intelligence (eds. D. Levy and D. Beal), pp. 195-210, Ellis Horwood, Chichester.
-
(1989)
Heuristic Programming in Artificial Intelligence
, pp. 195-210
-
-
Chen, K.1
-
4
-
-
0038144847
-
Computer Go: Knowledge, Search, and Move Decision
-
Chen, K. (2001). Computer Go: Knowledge, Search, and Move Decision. ICGA Journal, Vol. 24, No. 4, pp. 203-215.
-
(2001)
ICGA Journal
, vol.24
, Issue.4
, pp. 203-215
-
-
Chen, K.1
-
5
-
-
33947177732
-
Graded Go Problems For Beginners
-
Kiseido Publishing Company
-
Kano, Y. (1985a). Graded Go Problems For Beginners, Vol. 1, Introductory Problems. Kiseido Publishing Company.
-
(1985)
Introductory Problems
, vol.1
-
-
Kano, Y.1
-
6
-
-
33947136972
-
Graded Go Problems For Beginners
-
Kiseido Publishing Company
-
Kano, Y. (1985b). Graded Go Problems For Beginners, Vol. 2, Elementary Problems. Kiseido Publishing Company.
-
(1985)
Elementary Problems
, vol.2
-
-
Kano, Y.1
-
7
-
-
84876644536
-
-
Kano, Y. (1987). Graded Go Problems For Beginners, 3, Intermediate Problems. Kiseido Publishing Company. ISBN 4-906574-48-3.
-
Kano, Y. (1987). Graded Go Problems For Beginners, Vol. 3, Intermediate Problems. Kiseido Publishing Company. ISBN 4-906574-48-3.
-
-
-
-
8
-
-
33947163073
-
Graded Go Problems For Beginners
-
Kiseido Publishing Company
-
Kano, Y. (1990). Graded Go Problems For Beginners, Vol. 4, Advanced Problems. Kiseido Publishing Company.
-
(1990)
Advanced Problems
, vol.4
-
-
Kano, Y.1
-
11
-
-
0000038054
-
Lambda-Search in Game Trees - with Application to Go
-
Thomsen, T. (2000). Lambda-Search in Game Trees - with Application to Go. ICGA Journal, Vol. 23, No. 4, pp. 203-217.
-
(2000)
ICGA Journal
, vol.23
, Issue.4
, pp. 203-217
-
-
Thomsen, T.1
-
12
-
-
0033632827
-
Forward Pruning and Other Heuristic Search Techniques in Tsume Go
-
Wolf, T. (2000). Forward Pruning and Other Heuristic Search Techniques in Tsume Go. Information Sciences, Vol. 122, No. 1, pp. 59-76.
-
(2000)
Information Sciences
, vol.122
, Issue.1
, pp. 59-76
-
-
Wolf, T.1
-
13
-
-
84876619459
-
-
Zobrist, A. L. (1970). A New Hashing Method for Game Playing. Technical Report 88, Computer Science Department, The University of Wisconsin, Madison, WI, USA. Reprinted (1990) in ICCA Journal, 13, No. 2, pp. 69-73.
-
Zobrist, A. L. (1970). A New Hashing Method for Game Playing. Technical Report 88, Computer Science Department, The University of Wisconsin, Madison, WI, USA. Reprinted (1990) in ICCA Journal, Vol. 13, No. 2, pp. 69-73.
-
-
-
|