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Volumn 29, Issue 4, 2006, Pages 183-190

A new heuristic search algorithm for capturing problems in Go

Author keywords

[No Author keywords available]

Indexed keywords

HEURISTIC ALGORITHMS; LEARNING ALGORITHMS; MODULAR ROBOTS;

EID: 33947169527     PISSN: 13896911     EISSN: None     Source Type: Journal    
DOI: 10.3233/icg-2006-29402     Document Type: Article
Times cited : (1)

References (13)
  • 1
    • 84958743851 scopus 로고    scopus 로고
    • Abstract Proof Search
    • Computers and Games 2000, Springer-Verlag, Berlin
    • Cazenave, T. (2000). Abstract Proof Search. Computers and Games 2000, LNCS 2063, pp. 39-54, Springer-Verlag, Berlin.
    • (2000) LNCS , vol.2063 , pp. 39-54
    • Cazenave, T.1
  • 2
    • 33744492111 scopus 로고    scopus 로고
    • Iterative Widening
    • ed. B. Nebel
    • Cazenave, T. (2001). Iterative Widening. Proceedings of IJCAI-01 (ed. B. Nebel), Vol. 1, pp. 523-528.
    • (2001) Proceedings of IJCAI-01 , vol.1 , pp. 523-528
    • Cazenave, T.1
  • 3
    • 0000711457 scopus 로고
    • Group Identification in Computer Go
    • eds. D. Levy and D. Beal, pp, Ellis Horwood, Chichester
    • Chen, K. (1989). Group Identification in Computer Go. Heuristic Programming in Artificial Intelligence (eds. D. Levy and D. Beal), pp. 195-210, Ellis Horwood, Chichester.
    • (1989) Heuristic Programming in Artificial Intelligence , pp. 195-210
    • Chen, K.1
  • 4
    • 0038144847 scopus 로고    scopus 로고
    • Computer Go: Knowledge, Search, and Move Decision
    • Chen, K. (2001). Computer Go: Knowledge, Search, and Move Decision. ICGA Journal, Vol. 24, No. 4, pp. 203-215.
    • (2001) ICGA Journal , vol.24 , Issue.4 , pp. 203-215
    • Chen, K.1
  • 5
    • 33947177732 scopus 로고
    • Graded Go Problems For Beginners
    • Kiseido Publishing Company
    • Kano, Y. (1985a). Graded Go Problems For Beginners, Vol. 1, Introductory Problems. Kiseido Publishing Company.
    • (1985) Introductory Problems , vol.1
    • Kano, Y.1
  • 6
    • 33947136972 scopus 로고
    • Graded Go Problems For Beginners
    • Kiseido Publishing Company
    • Kano, Y. (1985b). Graded Go Problems For Beginners, Vol. 2, Elementary Problems. Kiseido Publishing Company.
    • (1985) Elementary Problems , vol.2
    • Kano, Y.1
  • 7
    • 84876644536 scopus 로고    scopus 로고
    • Kano, Y. (1987). Graded Go Problems For Beginners, 3, Intermediate Problems. Kiseido Publishing Company. ISBN 4-906574-48-3.
    • Kano, Y. (1987). Graded Go Problems For Beginners, Vol. 3, Intermediate Problems. Kiseido Publishing Company. ISBN 4-906574-48-3.
  • 8
    • 33947163073 scopus 로고
    • Graded Go Problems For Beginners
    • Kiseido Publishing Company
    • Kano, Y. (1990). Graded Go Problems For Beginners, Vol. 4, Advanced Problems. Kiseido Publishing Company.
    • (1990) Advanced Problems , vol.4
    • Kano, Y.1
  • 11
    • 0000038054 scopus 로고    scopus 로고
    • Lambda-Search in Game Trees - with Application to Go
    • Thomsen, T. (2000). Lambda-Search in Game Trees - with Application to Go. ICGA Journal, Vol. 23, No. 4, pp. 203-217.
    • (2000) ICGA Journal , vol.23 , Issue.4 , pp. 203-217
    • Thomsen, T.1
  • 12
    • 0033632827 scopus 로고    scopus 로고
    • Forward Pruning and Other Heuristic Search Techniques in Tsume Go
    • Wolf, T. (2000). Forward Pruning and Other Heuristic Search Techniques in Tsume Go. Information Sciences, Vol. 122, No. 1, pp. 59-76.
    • (2000) Information Sciences , vol.122 , Issue.1 , pp. 59-76
    • Wolf, T.1
  • 13
    • 84876619459 scopus 로고    scopus 로고
    • Zobrist, A. L. (1970). A New Hashing Method for Game Playing. Technical Report 88, Computer Science Department, The University of Wisconsin, Madison, WI, USA. Reprinted (1990) in ICCA Journal, 13, No. 2, pp. 69-73.
    • Zobrist, A. L. (1970). A New Hashing Method for Game Playing. Technical Report 88, Computer Science Department, The University of Wisconsin, Madison, WI, USA. Reprinted (1990) in ICCA Journal, Vol. 13, No. 2, pp. 69-73.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.