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Volumn 23, Issue 4, 2007, Pages 2026-2039

The use of virtual environments based on a modification of the computer game Quake III Arena® in psychological experimenting

Author keywords

Computer games; Experimental psychology; Virtual environment; Virtual reality

Indexed keywords

ANIMATION; CYBERNETICS; DATA ACQUISITION; PERSONNEL TRAINING; PSYCHOLOGY COMPUTING;

EID: 33846640778     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2006.02.010     Document Type: Article
Times cited : (58)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.