메뉴 건너뛰기




Volumn 2005, Issue , 2005, Pages 177-180

Virtual sensors for dynamic virtual environments

Author keywords

[No Author keywords available]

Indexed keywords

DYNAMIC VIRTUAL ENVIRONMENTS; PERCEPTION CAPABILITIES; REAL LIFE CREATURES; VIRTUAL SENSORS (VR) TECHNIQUES;

EID: 33846614252     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CAMAP.2005.1574213     Document Type: Conference Paper
Times cited : (9)

References (8)
  • 1
    • 19544381046 scopus 로고    scopus 로고
    • Piza, I., Zúñiga, F., and Ramos, F. A Platform to Design and Run Dynamic Virtual Environments. In CyberWorlds-2004, Tokyo, November 2004, pp. 78-85. ISBN 0-76952140-1.
    • Piza, I., Zúñiga, F., and Ramos, F. A Platform to Design and Run Dynamic Virtual Environments. In CyberWorlds-2004, Tokyo, November 2004, pp. 78-85. ISBN 0-76952140-1.
  • 2
    • 33846572833 scopus 로고    scopus 로고
    • Ramos, F., Zúñiga, F., Piza, I. A 3D-Space Platform for Distributed Applications Management. ISSADS-2002, Guadalajara, November 2002, ISBN 970-27-0358-1.
    • Ramos, F., Zúñiga, F., Piza, I. A 3D-Space Platform for Distributed Applications Management. ISSADS-2002, Guadalajara, November 2002, ISBN 970-27-0358-1.
  • 3
    • 33846640754 scopus 로고    scopus 로고
    • Piza, I., Ramos, Ramos, F., Zúñiga, F. Using a Declarative Language to Describe the Interactions in Virtual Scenes. In Proc. of INVITE-2005. July, 2005. Fukuoka, Japan.
    • Piza, I., Ramos, Ramos, F., Zúñiga, F. Using a Declarative Language to Describe the Interactions in Virtual Scenes. In Proc. of INVITE-2005. July, 2005. Fukuoka, Japan.
  • 5
    • 1842590875 scopus 로고    scopus 로고
    • 2ONS: A High Level Declarative Modeler for 3D Graphics Applications
    • July, Las Vegas
    • 2ONS: A High Level Declarative Modeler for 3D Graphics Applications. In Proc. of CISST'97, pp. 149-154. July, 1997. Las Vegas.
    • (1997) Proc. of CISST'97 , pp. 149-154
    • Kwaiter, G.1    Gaildrat, V.2    Caubet, R.3
  • 6
    • 1542326998 scopus 로고    scopus 로고
    • Behavioural Animation of Virtual Humans: What Kind of Laws and Rules?
    • IEEE Computer Society Press
    • Thalmann, D., Monzani, J. Behavioural Animation of Virtual Humans: What Kind of Laws and Rules? In Proc. of Computer Animation 2002, IEEE Computer Society Press. 154-163, 2002.
    • (2002) Proc. of Computer Animation , pp. 154-163
    • Thalmann, D.1    Monzani, J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.