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Volumn 18, Issue 4, 2006, Pages 167-171

Augmented environments for pediatric rehabilitation

Author keywords

Assistive technology for children; Intelligent systems

Indexed keywords

BRAIN INJURY; CANADA; CEREBRAL PALSY; CHILD; COMMUNITY LIVING; COMPUTER AIDED DESIGN; CONFERENCE PAPER; HUMAN; MOTOR DYSFUNCTION; MUSCLE HYPOTONIA; MUSIC THERAPY; PATIENT SELECTION; PATIENT TRANSPORT; PEDIATRIC REHABILITATION; REHABILITATION CENTER; SKILL RETENTION; SPINAL MUSCULAR ATROPHY; VIRTUAL REALITY;

EID: 33845805686     PISSN: 10554181     EISSN: None     Source Type: Journal    
DOI: 10.3233/tad-2006-18402     Document Type: Conference Paper
Times cited : (19)

References (15)
  • 2
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    • Brewer, K.1    Geisler, T.2    Moody, K.3    Wright, V.4
  • 3
    • 0032642024 scopus 로고    scopus 로고
    • Interactive environments for music and multimedia
    • A. Camurri and P. Ferrentino, Interactive environments for music and multimedia, Multimedia Systems 7(1) (1999), 32-47.
    • (1999) Multimedia Systems , vol.7 , Issue.1 , pp. 32-47
    • Camurri, A.1    Ferrentino, P.2
  • 5
    • 84879562144 scopus 로고    scopus 로고
    • Development of a new space perception system for blind people, based on the creation of a virtual acoustic space
    • Engineering Applications of Bio-inspired Artificial Neural Networks
    • J.L. Gonzalez-Mora, A. Rodriguez-Hernandez, L.F. Rodriguez-Ramos, L. Diaz-Soco and N. Sosa, Development of a new space perception system for blind people, based on the creation of a virtual acoustic space, Engineering Applications of Bio-inspired Artificial Neural Networks, Lecture Notes in Computer Science 1607 (1999), 321-330.
    • (1999) Lecture Notes in Computer Science , vol.1607 , pp. 321-330
    • Gonzalez-Mora, J.L.1    Rodriguez-Hernandez, A.2    Rodriguez-Ramos, L.F.3    Diaz-Soco, L.4    Sosa, N.5
  • 6
    • 0034936896 scopus 로고    scopus 로고
    • The rehabilitation of brain injured children: The case for including phsyical exercise and virtual reality
    • M.A. Grealy and D. Heffernan, The rehabilitation of brain injured children: The case for including phsyical exercise and virtual reality, Pediatric Rehabilitation 4(2) (2001), 41-49.
    • (2001) Pediatric Rehabilitation , vol.4 , Issue.2 , pp. 41-49
    • Grealy, M.A.1    Heffernan, D.2
  • 8
    • 0346101806 scopus 로고    scopus 로고
    • Doing play: Competency, control and expression
    • S. Miller and D. Reid, Doing play: Competency, control and expression, Cyberpsychology and Behavior 6(6) (2003), 623-632.
    • (2003) Cyberpsychology and Behavior , vol.6 , Issue.6 , pp. 623-632
    • Miller, S.1    Reid, D.2
  • 9
    • 4344702981 scopus 로고    scopus 로고
    • The use and understanding of virtual environments by adolescents with autisic spectrum disorders
    • S. Parsons, P. Mitchell and A. Leonard, The use and understanding of virtual environments by adolescents with autisic spectrum disorders, Journal of Autism and Developmental Disorders 34(4) (2004), 449-466.
    • (2004) Journal of Autism and Developmental Disorders , vol.34 , Issue.4 , pp. 449-466
    • Parsons, S.1    Mitchell, P.2    Leonard, A.3
  • 11
    • 4744340655 scopus 로고    scopus 로고
    • A model of playfulness and flow in virtual reality interactions
    • D. Reid, A model of playfulness and flow in virtual reality interactions, Presence-Teleoperators and Virtual Environments 13(4) (2004), 451-462.
    • (2004) Presence-Teleoperators and Virtual Environments , vol.13 , Issue.4 , pp. 451-462
    • Reid, D.1
  • 14
    • 0037126157 scopus 로고    scopus 로고
    • Effects of early mobility on shortcut performance in asimulated maze
    • D. Stanton, P.N. Wilson and N. Foreman, Effects of early mobility on shortcut performance in asimulated maze, Behavioural Brain Research 136(1) (2002), 61-66.
    • (2002) Behavioural Brain Research , vol.136 , Issue.1 , pp. 61-66
    • Stanton, D.1    Wilson, P.N.2    Foreman, N.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.