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Volumn , Issue , 2003, Pages

Rendering higher order finite element surfaces in hardware

Author keywords

Higher order element; Pixel shaders; Rendering; View dependent

Indexed keywords

COLOR PRECISION; FINITE ELEMENT; GRAPHICS CARD; GRAPHICS HARDWARE; HIGHER ORDER; HIGHER ORDER ELEMENTS; MOVING FIELD; PERFORMANCE MEASUREMENTS; PIXEL SHADER; RENDERING PIPELINES; SCALAR FIELDS; VECTOR FIELDS; VIEW-DEPENDENT;

EID: 33751317181     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/604471.604512     Document Type: Conference Paper
Times cited : (4)

References (6)
  • 1
    • 0011927772 scopus 로고    scopus 로고
    • A simple recursive tessellator for adaptive surface triangulation
    • CHUNG, A. J., AND FIELD, A. J. 2000. A simple recursive tessellator for adaptive surface triangulation. Journal of Graphics Tools 5, 3.
    • (2000) Journal of Graphics Tools , vol.5 , pp. 3
    • Chung, A.J.1    Field, A.J.2
  • 5
  • 6
    • 0002141586 scopus 로고    scopus 로고
    • Simple and efficient polygonization of implicit surfaces
    • VELHO, L. 1996. Simple and efficient polygonization of implicit surfaces. Journal of Graphics Tools 1, 2, 5-24.
    • (1996) Journal of Graphics Tools , vol.1 , Issue.2 , pp. 5-24
    • Velho, L.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.