메뉴 건너뛰기




Volumn 4, Issue 4, 2005, Pages 311-316

AudioMath: Blind children learning mathematics through audio

Author keywords

AudioMath; Chile; Computer application; Mathematics; Visual disability; Visual impairment

Indexed keywords

ADOLESCENT; AUDIOMATH; AUDIOVISUAL EQUIPMENT; BLINDNESS; COGNITIVE DEVELOPMENT; COMPUTER AIDED DESIGN; COMPUTER INTERFACE; COMPUTER PROGRAM; CONFERENCE PAPER; CONTROLLED STUDY; HUMAN; HUMAN EXPERIMENT; LEARNING; MATHEMATICS; SCHOOL CHILD; SHORT TERM MEMORY; TASK PERFORMANCE; VIRTUAL REALITY;

EID: 33751242729     PISSN: 1565012X     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Conference Paper
Times cited : (5)

References (24)
  • 2
    • 0038492989 scopus 로고    scopus 로고
    • Haptic interfaces
    • Tan H. Haptic interfaces. Communications ACM, 2000;43(3):40-1.
    • (2000) Communications ACM , vol.43 , Issue.3 , pp. 40-41
    • Tan, H.1
  • 3
    • 0035037207 scopus 로고    scopus 로고
    • Effects of spatial audio on memory, comprehension, and preference during desktop conferences
    • Seattle, Washington, USA
    • Baldis J. Effects of spatial audio on memory, comprehension, and preference during desktop conferences. Proceed ACM CHI 2001, Seattle, Washington, USA, 2001;3(1):166-73.
    • (2001) Proceed ACM CHI 2001 , vol.3 , Issue.1 , pp. 166-173
    • Baldis, J.1
  • 4
    • 15544364233 scopus 로고    scopus 로고
    • 3D interactive games for blind children
    • Los Angeles, California, USA
    • Sánchez J. 3D interactive games for blind children. Proceed Technol Persons Disabil, CSUN 2000. Los Angeles, California, USA, 2000.
    • (2000) Proceed Technol Persons Disabil, CSUN 2000
    • Sánchez, J.1
  • 5
    • 0002541984 scopus 로고    scopus 로고
    • Usability and cognitive impact of the interaction with 3D virtual interactive acoustic environments by blind children
    • Sardinia Italia
    • Sánchez J. Usability and cognitive impact of the interaction with 3D virtual interactive acoustic environments by blind children. Proceed Third Int Conf Disabil Virtual Reality Assoc Technol, ICDVRAT 2000, Sardinia Italia, 2000; 67-73.
    • (2000) Proceed Third Int Conf Disabil Virtual Reality Assoc Technol, ICDVRAT 2000 , pp. 67-73
    • Sánchez, J.1
  • 6
    • 0010252619 scopus 로고    scopus 로고
    • Interactive virtual acoustic environments for blind children
    • Seattle, Washington, USA
    • Sánchez J. Interactive virtual acoustic environments for blind children. Proceed ACM CHI '2001, Seattle, Washington, USA, 2001;3(1):23-5.
    • (2001) Proceed ACM CHI '2001 , vol.3 , Issue.1 , pp. 23-25
    • Sánchez, J.1
  • 7
    • 0010222259 scopus 로고    scopus 로고
    • 3D aural interactive hyperstories for blind children
    • Lumbreras M, Sánchez J. 3D aural interactive hyperstories for blind children. Int J Virtual Reality 1998;4(1):20-8.
    • (1998) Int J Virtual Reality , vol.4 , Issue.1 , pp. 20-28
    • Lumbreras, M.1    Sánchez, J.2
  • 9
    • 0029716825 scopus 로고    scopus 로고
    • Audio enhanced 3D interfaces for visually impaired users
    • ACM Press
    • Mereu S, Kazman R. Audio enhanced 3D interfaces for visually impaired users. Proceed CHI'96, ACM Press, 1996;72-78.
    • (1996) Proceed CHI'96 , pp. 72-78
    • Mereu, S.1    Kazman, R.2
  • 11
    • 15544382555 scopus 로고    scopus 로고
    • Multisensory virtual environment for supporting blind persons' acquisition of spatial cognitive mapping, orientation, and mobility skills
    • Sardinia Italia
    • Lahav O, Mioduser D. Multisensory virtual environment for supporting blind persons' acquisition of spatial cognitive mapping, orientation, and mobility skills. Proceed Third Int Conf Disabil Virtual Reality Assoc Technol, ICDVRAT 2000, Sardinia Italia, 2000:53-8.
    • (2000) Proceed Third Int Conf Disabil Virtual Reality Assoc Technol, ICDVRAT 2000 , pp. 53-58
    • Lahav, O.1    Mioduser, D.2
  • 12
    • 85047670600 scopus 로고    scopus 로고
    • Spatial updating of locations specified by 3-D sound and spatial language
    • Loomis J, Lippa Y, Klatzky R, Golledge R. Spatial updating of locations specified by 3-D sound and spatial language. J Exp Psychol 2002;28(2):335-45.
    • (2002) J Exp Psychol , vol.28 , Issue.2 , pp. 335-345
    • Loomis, J.1    Lippa, Y.2    Klatzky, R.3    Golledge, R.4
  • 13
  • 14
    • 0005505678 scopus 로고    scopus 로고
    • Using immersive virtual reality to test allocentric spatial memory impairment following unilateral temporal lobectomy
    • Sardinia Italia
    • Morris R, Parslow D, Recce M. Using immersive virtual reality to test allocentric spatial memory impairment following unilateral temporal lobectomy. Proceed Third Int Conf Disabil Virtual Reality Assoc Technol, ICDVRAT 2000, Sardinia Italia, 2000:189-96.
    • (2000) Proceed Third Int Conf Disabil Virtual Reality Assoc Technol, ICDVRAT 2000 , pp. 189-196
    • Morris, R.1    Parslow, D.2    Recce, M.3
  • 16
    • 33751238870 scopus 로고    scopus 로고
    • AudioMemory: Developing memory in children with visual disabilities through audio
    • Santiago, Chile, November
    • Sánchez J, Flores H. AudioMemory: Developing memory in children with visual disabilities through audio. Proceed Eighth Int Workshop Educ Software, TISE 2003, Santiago, Chile, November, 2003.
    • (2003) Proceed Eighth Int Workshop Educ Software, TISE 2003
    • Sánchez, J.1    Flores, H.2
  • 17
    • 15544364954 scopus 로고    scopus 로고
    • Memory enhancement through audio
    • Atlanta, Georgia, USA
    • Sánchez J, Flores H. Memory enhancement through audio. Proceed ACM Assets 2004, Atlanta, Georgia, USA, 2004;24-31.
    • (2004) Proceed ACM Assets 2004 , pp. 24-31
    • Sánchez, J.1    Flores, H.2
  • 19
    • 33751238254 scopus 로고    scopus 로고
    • Making mathematics and science accessible to blind students through technology
    • Salt Lake City, Utah, USA
    • Scadden L. Making mathematics and science accessible to blind students through technology. Proceed Resna 96 Ann Conf, Salt Lake City, Utah, USA, 1996:51-58.
    • (1996) Proceed Resna 96 Ann Conf , pp. 51-58
    • Scadden, L.1
  • 20
    • 35048845452 scopus 로고    scopus 로고
    • Audio and haptic access to math and science. Audio graphs, triangle, the MathPlus toolbox and the tiger printer
    • Vienna
    • Sahyun S, Gardner S, Gardner C. Audio and haptic access to math and science. Audio graphs, triangle, the MathPlus toolbox and the tiger printer. Proceed Fifteenth IFIP World Computer Congr, Vienna, 1998; 78-86.
    • (1998) Proceed Fifteenth IFIP World Computer Congr , pp. 78-86
    • Sahyun, S.1    Gardner, S.2    Gardner, C.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.