메뉴 건너뛰기




Volumn 2006, Issue , 2006, Pages 123-

ISith - Intersection-based spatial interaction for two hands

Author keywords

3D user interface; Bimanual interaction; Immersive virtual environments; Ray selection; Symmetric interaction; Two handed input

Indexed keywords

3D USER INTERFACES; BIMANUAL INTERACTION; IMMERSIVE VIRTUAL ENVIRONMENTS; RAY SELECTION; SYMMETRIC INTERACTION; TWO HANDED INPUT;

EID: 33750141711     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VR.2006.93     Document Type: Conference Paper
Times cited : (8)

References (16)
  • 2
    • 85084774667 scopus 로고    scopus 로고
    • A framework for 3D visualisation and manipulation in an immersive space using an untethered bimanual gestural interface
    • Boussemart, Y., Rioux, F., Rudzicz, F., Wozniewski, M., Cooperstock, J. R., "A Framework for 3D Visualisation and Manipulation in an Immersive Space using an Untethered Bimanual Gestural Interface." VRST '04.
    • VRST '04
    • Boussemart, Y.1    Rioux, F.2    Rudzicz, F.3    Wozniewski, M.4    Cooperstock, J.R.5
  • 3
    • 0030643036 scopus 로고    scopus 로고
    • An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments
    • ACM
    • Bowman, D. A., Hodges, L. F., "An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments." Proceedings of the Symposium on Interactive 3D Graphics. 1997. ACM. pp. 35-38.
    • (1997) Proceedings of the Symposium on Interactive 3D Graphics , pp. 35-38
    • Bowman, D.A.1    Hodges, L.F.2
  • 4
    • 0041028837 scopus 로고    scopus 로고
    • An introduction to 3-D user interface design
    • Bowman, D. A., Kruijff, E., LaViola, Jr. J. J., Poupyrev, I., "An Introduction to 3-D User Interface Design." Presence, Vol. 10, Issue 1/2001, pp. 96-108.
    • Presence , vol.10 , Issue.1-2001 , pp. 96-108
    • Bowman, D.A.1    Kruijff, E.2    LaViola Jr., J.J.3    Poupyrev, I.4
  • 7
    • 28444443451 scopus 로고    scopus 로고
    • Influence of control/display ratio on the perception of mass of manipulated objects in virtual environments
    • Dominjon, L., Lécuyer, A., Burkhardt, J.M., Richard, P., and Richir, S., "Influence of Control/Display Ratio on the Perception of Mass of Manipulated Objects in Virtual Environments", Proceedings of IEEE VR, 2005.
    • (2005) Proceedings of IEEE VR
    • Dominjon, L.1    Lécuyer, A.2    Burkhardt, J.M.3    Richard, P.4    Richir, S.5
  • 9
    • 84945350188 scopus 로고
    • Asymmetric division of labor in human skilled bimanual action: The kinematic chain as a model
    • Guiard, Y., "Asymmetric Division of Labor in Human Skilled Bimanual Action: The Kinematic Chain as a Model." Journal of Motor Behavior, 19, 4, (1987), pp. 486-517.
    • (1987) Journal of Motor Behavior , vol.19 , Issue.4 , pp. 486-517
    • Guiard, Y.1
  • 14
    • 0029180975 scopus 로고
    • Virtual reality on a WIM: Interactive worlds in miniature
    • Stoakley, R., Conway, M., Pausch, R., "Virtual Reality on a WIM: Interactive Worlds in Miniature." Proceedings of CHI, 1995, pp. 265-272.
    • (1995) Proceedings of CHI , pp. 265-272
    • Stoakley, R.1    Conway, M.2    Pausch, R.3
  • 15
    • 0343499892 scopus 로고    scopus 로고
    • Interaction in semi-immersive large display environments
    • Springer, Wien
    • Van de Pol, R., Ribarsky, W., Hodges, L., Post, F., "Interaction in Semi-Immersive Large Display Environments" Proceedings of EGVE, pp. 157-168 (Springer, Wien, 1999).
    • (1999) Proceedings of EGVE , pp. 157-168
    • Van De Pol, R.1    Ribarsky, W.2    Hodges, L.3    Post, F.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.