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Volumn 4161 LNCS, Issue , 2006, Pages 250-261

My photos are my bullets - Using camera as the primary means of player-to-player interaction in a mobile multiplayer game

Author keywords

[No Author keywords available]

Indexed keywords

ARTIFICIAL INTELLIGENCE; CAMERAS; GAME THEORY;

EID: 33750078392     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11872320_30     Document Type: Conference Paper
Times cited : (5)

References (13)
  • 1
    • 84941148121 scopus 로고    scopus 로고
    • Nokia. The mobile device market. Available online at http://www.nokia. com/link?cid=EDITORIAL_803
    • The Mobile Device Market
  • 3
    • 84941151951 scopus 로고    scopus 로고
    • Eyetoy
    • Sony. 2003. Eyetoy. Available online at http://www.eyetoy.com
    • (2003)
  • 6
    • 84885690938 scopus 로고    scopus 로고
    • ARToolKit. Available online at: http://www.hitl.washington.edu/artoolkit/
    • ARToolKit
  • 8
    • 84941149910 scopus 로고    scopus 로고
    • Laser Tag. Available online at: http://www.lasertag.org/
  • 9
    • 84941154555 scopus 로고    scopus 로고
    • Id software. Quake series. Available online at: http://www.idsoftware. com/
    • Quake Series
  • 10
    • 84941153574 scopus 로고    scopus 로고
    • Eidos Inc. Thief 3. Available online at: http://www.thief3.com/
  • 12
    • 19944404729 scopus 로고    scopus 로고
    • The ubiquitous camera: An in-depth study of camera phone use
    • Apr. 2005
    • Kindberg, T., Spasojevic, M., Fleck, R., and Sellen, A. 2005. The Ubiquitous Camera: An In-Depth Study of Camera Phone Use. IEEE Pervasive Computing 4, 2 (Apr. 2005), 42-50.
    • (2005) IEEE Pervasive Computing , vol.4 , Issue.2 , pp. 42-50
    • Kindberg, T.1    Spasojevic, M.2    Fleck, R.3    Sellen, A.4
  • 13
    • 34547722474 scopus 로고    scopus 로고
    • Open-source game development with the Multi-user Publishing Environment (MUPE) application platform
    • proceedings of the Third International Conference on entertainment Computing (Eindhoven, The Netherlands, September 1-3, 2004). ICEC 2004 Springer-Verlag GmbH
    • Suomela, R., Räsänen, E., Koivisto, A., and Mattila, J. 2004. Open-Source Game Development with the Multi-user Publishing Environment (MUPE) Application Platform. In proceedings of the Third International Conference on entertainment Computing (Eindhoven, The Netherlands, September 1-3, 2004). ICEC 2004. Lecture Notes in Computer Science. Springer-Verlag GmbH.
    • (2004) Lecture Notes in Computer Science
    • Suomela, R.1    Räsänen, E.2    Koivisto, A.3    Mattila, J.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.