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Volumn 4161 LNCS, Issue , 2006, Pages 374-377

Hardcore gamers and casual gamers playing online together

Author keywords

[No Author keywords available]

Indexed keywords

ARTIFICIAL INTELLIGENCE; DATA ACQUISITION; ONLINE SYSTEMS;

EID: 33750071998     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11872320_53     Document Type: Conference Paper
Times cited : (19)

References (7)
  • 1
    • 84941163771 scopus 로고    scopus 로고
    • Anarchy Online. Funcom, 2001. http://www.anarchy-online.com.
    • (2001) Funcom
  • 2
    • 84941155295 scopus 로고    scopus 로고
    • Cryptic studios
    • City of Heroes. Cryptic Studios, NCsoft, 2004. http://www.cityofheroes. com.
    • (2004) NCsoft
  • 3
    • 84941162497 scopus 로고    scopus 로고
    • Eve Online. CCP Games, 2003. http://www.eve-online.com/.
    • (2003) CCP Games
  • 4
    • 84941147953 scopus 로고    scopus 로고
    • Verant interactive
    • Everquest. Verant Interactive, Sony Online Entertainment, 1999. http://everquest.station.sony.com.
    • (1999) Sony Online Entertainment
  • 5
    • 84941155128 scopus 로고    scopus 로고
    • Reakktor
    • Neocron. Reakktor, CDV Software, 2002. http://www.neocron.com.
    • (2002) CDV Software
  • 6
    • 84941147216 scopus 로고    scopus 로고
    • Origin systems
    • Ultima Online. Origin Systems, Electronic Arts, 1997. http://www.uo.com.
    • (1997) Electronic Arts
  • 7
    • 84941155423 scopus 로고    scopus 로고
    • Blizzard entertainment
    • World of Warcraft. Blizzard Entertainment, Vivendi Universal Games, 2004. http://www.worldofwarcraft.com.
    • (2004) Vivendi Universal Games


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.