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Volumn 21, Issue 5, 2006, Pages 28-32

In the truman show: Generating dynamic scenarios in a driving simulator

Author keywords

[No Author keywords available]

Indexed keywords

DRIVING SIMULATORS; DUTCH DRIVING SIMULATOR (DDS); EMERGENCY RESCUE TRAINING; METAPHOR;

EID: 33749675033     PISSN: 15411672     EISSN: None     Source Type: Journal    
DOI: 10.1109/MIS.2006.97     Document Type: Article
Times cited : (17)

References (7)
  • 1
    • 0029332705 scopus 로고
    • HCSM: A framework for behavior and scenario control in virtual environments
    • J. Cremer, J. Kearney, and Y. Papelis, ''HCSM: A Framework for Behavior and Scenario Control in Virtual Environments," ACM Trans. Modeling and Comparer Simulation, vol. 5, no. 3, 1995, pp. 242-267.
    • (1995) ACM Trans. Modeling and Comparer Simulation , vol.5 , Issue.3 , pp. 242-267
    • Cremer, J.1    Kearney, J.2    Papelis, Y.3
  • 2
    • 0742276942 scopus 로고
    • Scenario authoring for virtual environments
    • J. Cremer and J. Kearney, "Scenario Authoring for Virtual Environments," Proc. IMAGE VII Conf., 1994, pp. 141-149.
    • (1994) Proc. IMAGE VII Conf. , pp. 141-149
    • Cremer, J.1    Kearney, J.2
  • 4
    • 33745900607 scopus 로고    scopus 로고
    • Scenarios produced by procedural methods for driving research, assessment and training application
    • paper no. 621
    • R.W. Allen et al., "Scenarios Produced by Procedural Methods for Driving Research, Assessment and Training Application." Proc. Driving Simulation Conf., paper no. 621, 2003.
    • (2003) Proc. Driving Simulation Conf.
    • Allen, R.W.1
  • 5
    • 1142293535 scopus 로고    scopus 로고
    • An overview of the mimesis architecture: Integrating intelligent narrative control into an existing gaming environment
    • AAAI Press
    • R. Young, "An Overview of the Mimesis Architecture: Integrating Intelligent Narrative Control into an Existing Gaming Environment," Proc. AAAI Spring Symp. Artificial Intelligence and Interactive Entertainment, AAAI Press, 2001, pp. 78-81.
    • (2001) Proc. AAAI Spring Symp. Artificial Intelligence and Interactive Entertainment , pp. 78-81
    • Young, R.1
  • 6
    • 1642481672 scopus 로고    scopus 로고
    • Multi agent based simulation: Beyond social simulation
    • LNCS 1979. Springer
    • P. Davidsson. "Multi Agent Based Simulation: Beyond Social Simulation," Multi Agent Based Simulation. LNCS 1979. Springer, 2000.
    • (2000) Multi Agent Based Simulation
    • Davidsson, P.1
  • 7
    • 33745163101 scopus 로고    scopus 로고
    • Scenario languages for driving simulation
    • J. Kearney, "Scenario Languages for Driving Simulation." Proc. Driving Simulation Conf., 1999, pp. 123-133.
    • (1999) Proc. Driving Simulation Conf. , pp. 123-133
    • Kearney, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.