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Volumn , Issue , 2005, Pages 56-

Hardware-accelerated 3D visualization of mass spectrometry data

Author keywords

GPU Rendering; Mass Spectrometry; Terrain Rendering

Indexed keywords

GPU RENDERING; LIQUID CHROMATOGRAPHY - MASS SPECTROMETRY (LCMS); TERRAIN RENDERING; VIDEO MEMORY;

EID: 33749428012     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VIS.2005.44     Document Type: Conference Paper
Times cited : (4)

References (18)
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    • A. Asirvatham and H. Hoppe. GPU Gems 2, chapter Terrain rendering using GPU-based geometry clipmaps. Addison-Wesley, March 2005.
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    • Asirvatham, A.1    Hoppe, H.2
  • 4
    • 0030651463 scopus 로고    scopus 로고
    • Representation and visualization of terrain surfaces at variable resolution
    • P. Cignoni, E. Puppo, and R. Scopigno. Representation and visualization of terrain surfaces at variable resolution. The Visual Computer, 13(5): 199-217, 1997.
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    • Cignoni, P.1    Puppo, E.2    Scopigno, R.3
  • 5
    • 0030393932 scopus 로고    scopus 로고
    • Temporal continuity of levels of detail in delaunay triangulated terrain
    • D. Cohen-Or and Y. Levanoni. Temporal continuity of levels of detail in delaunay triangulated terrain. In IEEE Visualization, pages 37-42, 1996.
    • (1996) IEEE Visualization , pp. 37-42
    • Cohen-Or, D.1    Levanoni, Y.2
  • 8
    • 0032671828 scopus 로고    scopus 로고
    • Generalized view-dependent simplification
    • J. El-Sana and A. Varshney. Generalized view-dependent simplification. In Eurographics, pages 83-94, 1999.
    • (1999) Eurographics , pp. 83-94
    • El-Sana, J.1    Varshney, A.2
  • 11
    • 0032272402 scopus 로고    scopus 로고
    • Smooth view-dependent level-of-detail control and its application to terrain rendering
    • H. Hoppe. Smooth view-dependent level-of-detail control and its application to terrain rendering. In IEEE Visualization, pages 35-42, 1998.
    • (1998) IEEE Visualization , pp. 35-42
    • Hoppe, H.1
  • 12
  • 14
    • 0036650062 scopus 로고    scopus 로고
    • Terrain simplification simplified: A general framework for view-dependent out-of-core visualization
    • P. Lindstrom and V. Pascucci. Terrain simplification simplified: A general framework for view-dependent out-of-core visualization. IEEE TVCG, 8(3):239-254, 2002.
    • (2002) IEEE TVCG , vol.8 , Issue.3 , pp. 239-254
    • Lindstrom, P.1    Pascucci, V.2
  • 15
    • 12844264641 scopus 로고    scopus 로고
    • Geometry clipmaps: Terrain rendering using nested regular grids
    • F. Losasso and H. Hoppe. Geometry clipmaps: Terrain rendering using nested regular grids. ACM Transactions on Graphics, 24(3):769-776, 2004.
    • (2004) ACM Transactions on Graphics , vol.24 , Issue.3 , pp. 769-776
    • Losasso, F.1    Hoppe, H.2
  • 16
    • 78650979181 scopus 로고    scopus 로고
    • A heightfield on an isometric grid. Poster presentation, July
    • M. McGuire and P. G. Sibley. A heightfield on an isometric grid. Poster presentation, SIGGRAPH 2004, July 2004.
    • (2004) SIGGRAPH 2004
    • McGuire, M.1    Sibley, P.G.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.