메뉴 건너뛰기





Volumn 141, Issue 6, 2006, Pages 48-50

Not just child's play. With their unique ability to distract, educate, and entertain, video games are increasingly being used to help heal and soothe the sick.

(1)  Streisand, Betsy a  

a NONE

Author keywords

[No Author keywords available]

Indexed keywords

ADOLESCENT; ARTICLE; CHILD; COMPUTER INTERFACE; FEMALE; HUMAN; MALE; NEOPLASM; RECREATION; UNITED STATES;

EID: 33749235674     PISSN: 00415537     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (1)

References (0)
  • Reference 정보가 존재하지 않습니다.

* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.