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Volumn 2006, Issue , 2006, Pages 285-287

Interactive prototyping for ubiquitous augmented reality user interfaces

Author keywords

Augmented reality; Multi modal; Multi user; Software architectures; Tangible user interfaces; Ubiquitous computing; Visual programming

Indexed keywords

MULTI-MODALS; MULTI-USERS; SOFTWARE ARCHITECTURES; TANGIBLE USER INTERFACES; UBIQUITOUS COMPUTING; VISUAL PROGRAMMING;

EID: 33746084509     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1111449.1111512     Document Type: Conference Paper
Times cited : (6)

References (9)
  • 2
    • 19744372431 scopus 로고    scopus 로고
    • A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality
    • Christian Sandor and Gudrun Klinker. A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality. Personal Ubiquitous Comput., 9(3):169-185, 2005.
    • (2005) Personal Ubiquitous Comput. , vol.9 , Issue.3 , pp. 169-185
    • Sandor, C.1    Klinker, G.2
  • 9
    • 84869808504 scopus 로고    scopus 로고
    • Lessons learned in designing ubiquitous augmented reality user interfaces
    • Michael Haller, Mark Billinghurst, and Bruce Thomas, editors, Idea group inc.
    • Christian Sandor and Gudrun Klinker. Lessons learned in designing ubiquitous augmented reality user interfaces. In Michael Haller, Mark Billinghurst, and Bruce Thomas, editors, Emerging Technologies of Augmented Reality: Interfaces & Design. Idea group inc., 2006.
    • (2006) Emerging Technologies of Augmented Reality: Interfaces & Design
    • Sandor, C.1    Klinker, G.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.