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Volumn 20, Issue 3, 2006, Pages 285-303

Development of a virtual reality training system for live-line workers

Author keywords

[No Author keywords available]

Indexed keywords

AUTOMATIC SPEECH RECOGNITION TECHNOLOGY; COLLISION DETECTION; DISTRIBUTION SYSTEMS; IMMERSIVE VIRTUAL REALITY; TRAINING OPERATIONS; TRAINING SYSTEMS; VIRTUAL OBJECTS; VIRTUAL REALITY TRAINING;

EID: 33746074468     PISSN: 10447318     EISSN: None     Source Type: Journal    
DOI: 10.1207/s15327590ijhc2003_7     Document Type: Article
Times cited : (28)

References (21)
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  • 2
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    • Using 3d and ancillary media to train construction workers
    • Assfalg, J., Del Bimbo, A., & Vicario, E. (2002). Using 3d and ancillary media to train construction workers. IEEE Multimedia, 9(2), 88-92.
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    • Assfalg, J.1    Del Bimbo, A.2    Vicario, E.3
  • 4
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    • Immersive learning system for manufacturing industries
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    • Fernandes, K.J.1    Raja, V.H.2    Eyre, J.3
  • 6
    • 0030421708 scopus 로고    scopus 로고
    • Obbtree: A hierarchical structure for rapid interface detection
    • Retrieved April 20, 2003
    • Gottschalk, S., Lin, M. C., & Manocha, D. (1996). Obbtree: A hierarchical structure for rapid interface detection. Proceedings of the ACM Siggraph. Retrieved April 20, 2003, from http://www.cs.unc.edu/~geom/OBB/OBBT.html
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    • Gottschalk, S.1    Lin, M.C.2    Manocha, D.3
  • 8
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    • Retrieved June 18, 2003
    • Immersion Technologies Inc. (2001). VirtualHand SDK: User and programmer guides. Retrieved June 18, 2003, from http://www.immersion.com/3d/products/virtualhand_sdk.php
    • (2001) VirtualHand SDK: User and Programmer Guides
  • 9
    • 0037936726 scopus 로고    scopus 로고
    • An omnidirectional stroll-based virtual reality interface and its application on overhead crane training
    • Jiung-Yao, H. (2003). An omnidirectional stroll-based virtual reality interface and its application on overhead crane training. IEEE Transactions on Multimedia, 5, 39-51.
    • (2003) IEEE Transactions on Multimedia , vol.5 , pp. 39-51
    • Jiung-Yao, H.1
  • 10
    • 0041735221 scopus 로고    scopus 로고
    • Desktop virtual reality for maintenance training: An object oriented prototype system (V-REALISM)
    • Li, J. R., Khoo, L. P., & Tor, S. B. (2003). Desktop virtual reality for maintenance training: An object oriented prototype system (V-REALISM). Computers in Industry, 52, 109-125.
    • (2003) Computers in Industry , vol.52 , pp. 109-125
    • Li, J.R.1    Khoo, L.P.2    Tor, S.B.3
  • 11
    • 0036132737 scopus 로고    scopus 로고
    • Developing virtual environments for industrial training
    • Lin, F., Ye, L., Duffy, V. G., & Su, C.-J. (2002). Developing virtual environments for industrial training. Information Sciences, 140, 153-170.
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    • Lin, F.1    Ye, L.2    Duffy, V.G.3    Su, C.-J.4
  • 12
    • 14644400372 scopus 로고    scopus 로고
    • Virtual learning environment for medical education based on VRML and VTK
    • Lu, J., Pan, Z., Lin, H., Zhang, M., & Shi, J. (2005). Virtual learning environment for medical education based on VRML and VTK. Computers & Graphics, 29, 283-288.
    • (2005) Computers & Graphics , vol.29 , pp. 283-288
    • Lu, J.1    Pan, Z.2    Lin, H.3    Zhang, M.4    Shi, J.5
  • 14
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  • 16
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    • Virtual reality: Immersive hepatic surgery educational environment
    • Silverstein, J. C., Dech, F., Edison, M., Jurek, P., Helton, W. S., & Espat, N. J. (2002). Virtual reality: Immersive hepatic surgery educational environment. Surgery, 132, 274-277.
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    • Silverstein, J.C.1    Dech, F.2    Edison, M.3    Jurek, P.4    Helton, W.S.5    Espat, N.J.6


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.