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Volumn 2006, Issue , 2006, Pages 266-273
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A video game-based framework for analyzing human-robot interaction: Characterizing interface design in real-time interactive multimedia applications
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Author keywords
Evaluation; HRI; Human robot interaction; Interaction design; UAVs; Unmanned aerial vehicles
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Indexed keywords
ANIMATION;
EVALUATION;
MAN MACHINE SYSTEMS;
MULTIMEDIA SYSTEMS;
REAL TIME SYSTEMS;
ROBOTS;
UNMANNED VEHICLES;
AIRBORNE ROBOTS;
HUMAN-ROBOT INTERACTION (HRI);
INTERACTION DESIGN;
UNMANNED AERIAL VEHICLES (UAV);
THREE DIMENSIONAL COMPUTER GRAPHICS;
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EID: 33745849210
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (38)
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References (12)
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