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Volumn 3805 LNCS, Issue , 2005, Pages 189-198

Telling stories knowing nothing: Tackling the lack of common sense knowledge in story generation systems

(1)  Struck, Hans Georg a  

a NONE

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER AIDED INSTRUCTION; GAME THEORY; KNOWLEDGE ACQUISITION; PSYCHOLOGY COMPUTING;

EID: 33744832613     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11590361_22     Document Type: Conference Paper
Times cited : (4)

References (23)
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    • Aylett, Ruth S.: Narrative in virtual environments - towards emergent narrative. AAAI Fall Symposium 1999
    • AAAI Fall Symposium 1999
    • Aylett, R.S.1
  • 2
    • 84936930263 scopus 로고    scopus 로고
    • Searching for storiness: Story-generation from a reader's perspective
    • Mateas, Michael and Phoebe Sengers: Narrative Intelligence. Papers from the AAAI Fall Symposium, North Falmouth, Massachusetts 1999. AAAI Press
    • Bailey, Paul: Searching for Storiness: Story-Generation from a Reader's Perspective. In: Mateas, Michael and Phoebe Sengers: Narrative Intelligence. Papers from the AAAI Fall Symposium, North Falmouth, Massachusetts 1999. (Technical Report FS-99-01) AAAI Press 1999, pp. 157-164
    • (1999) Technical Report , vol.FS-99-01 , pp. 157-164
    • Bailey, P.1
  • 8
    • 0036553372 scopus 로고    scopus 로고
    • Modeling behaviors of interactive objects for virtual reality applications
    • Kallmann, Marcelo and Daniel Thalmann: Modeling Behaviors of Interactive Objects for Virtual Reality Applications. In: Journal of Visual Languages and Computing, 13(2) 2002, pp. 177-195
    • (2002) Journal of Visual Languages and Computing , vol.13 , Issue.2 , pp. 177-195
    • Kallmann, M.1    Thalmann, D.2
  • 10
    • 9444279813 scopus 로고    scopus 로고
    • Interactive drama, art and artificial intelligence
    • Ph.D. thesis. School of Computer Science, Carnegie Mellon University
    • Mateas, Michael: Interactive Drama, Art and Artificial Intelligence. Ph.D. thesis. Technical Report CMU-CS-02-206. School of Computer Science, Carnegie Mellon University 2002
    • (2002) Technical Report , vol.CMU-CS-02-206
    • Mateas, M.1
  • 12
    • 84990609543 scopus 로고
    • Story generation based on dynamics of the mind
    • Okada, N., and Endo, T.: Story Generation Based on Dynamics of the Mind. Computational Intelligence 8, 1992, pp. 123-160.
    • (1992) Computational Intelligence , vol.8 , pp. 123-160
    • Okada, N.1    Endo, T.2
  • 15
  • 16
    • 0001065266 scopus 로고
    • Knowledge and memory: The real story
    • Wyer, Robert S. (Ed.): Hillsdale: Lawrence Erlbaum Associates
    • Schank, Roger C., Abelson, Robert P.: Knowledge and Memory: The Real Story. In: Wyer, Robert S. (Ed.): Knowledge and Memory: The Real Story. Hillsdale: Lawrence Erlbaum Associates 1995, pp. 1-85
    • (1995) Knowledge and Memory: The Real Story , pp. 1-85
    • Schank, R.C.1    Abelson, R.P.2
  • 17
    • 33144455651 scopus 로고    scopus 로고
    • Motivation and failure in educational simulation design
    • Forbus, K.D. and Feltovich, P. (eds.): London: AAAI Press/MIT Press
    • Schank, Roger; Neaman, Adam: Motivation and Failure in Educational Simulation Design. In: Forbus, K.D. and Feltovich, P. (eds.): Smart Machines in Education. The coming Revolution in Educational Technology. London: AAAI Press/MIT Press 2001, pp. 37-69
    • (2001) Smart Machines in Education. The Coming Revolution in Educational Technology , pp. 37-69
    • Schank, R.1    Neaman, A.2
  • 18
    • 18644365291 scopus 로고    scopus 로고
    • Storylining suspense: An authoring environment for structuring non-linear interactive narratives
    • Skala, Vaclav (Ed.): European Association for Computer Graphics (Eurographics): Plzen: University of West Bohemia 2003
    • Schneider, Oliver; Braun, Norbert; Habinger, Gregor: Storylining Suspense: An Authoring Environment for Structuring Non-Linear Interactive Narratives. In: Skala, Vaclav (Ed.): European Association for Computer Graphics (Eurographics): Journal of WSCG Volume 11 No. 3, 2003. Plzen: University of West Bohemia 2003, pp. 411-417
    • (2003) Journal of WSCG , vol.11 , Issue.3 , pp. 411-417
    • Schneider, O.1    Braun, N.2    Habinger, G.3
  • 20
    • 0008408882 scopus 로고    scopus 로고
    • Narrative intelligence
    • Papers from the AAAI Fall Symposium, North Falmouth, Massachusetts 1999. AAAI Press
    • Phoebe Sengers: Narrative Intelligence. Papers from the AAAI Fall Symposium, North Falmouth, Massachusetts 1999. (Technical Report FS-99-01) AAAI Press 1999, pp. 157-164
    • (1999) Technical Report , vol.FS-99-01 , pp. 157-164
    • Sengers, P.1
  • 21
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    • A framework for plot control in interactive story systems
    • Dept. of Electrical and Computer Engineering, National Technical University of Athens
    • Sgouros, N. M.; Papakonstantinou, G.; and Tsanakas, P.: A Framework for Plot Control in Interactive Story Systems, Technical report, Dept. of Electrical and Computer Engineering, National Technical University of Athens 1996
    • (1996) Technical Report
    • Sgouros, N.M.1    Papakonstantinou, G.2    Tsanakas, P.3
  • 23
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    • Ph.D. Thesis, School of Computer Science, Carnegie Mellon
    • Weyhrauch, P.: Guiding Interactive Drama. Ph.D. Thesis, School of Computer Science, Carnegie Mellon
    • Guiding Interactive Drama
    • Weyhrauch, P.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.