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Volumn 3805 LNCS, Issue , 2005, Pages 225-228

The role of tangibles in interactive storytelling

Author keywords

[No Author keywords available]

Indexed keywords


EID: 33744820577     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11590361_26     Document Type: Conference Paper
Times cited : (5)

References (12)
  • 3
    • 33744797593 scopus 로고    scopus 로고
    • Machiavellian characters and the edutainment paradox
    • Springer
    • Sobral, D. and Paiva. A.: "Machiavellian Characters and the Edutainment Paradox", in Intelligent Virtual Agents, Springer, 2003.
    • (2003) Intelligent Virtual Agents
    • Sobral, D.1    Paiva, A.2
  • 12
    • 33646797432 scopus 로고    scopus 로고
    • Watch and feel: An affective interface in a virtual storytelling environment
    • to appear in, Springer
    • Figueiredo, R. and Paiva, A.: "Watch and Feel: an affective interface in a virtual storytelling environment", to appear in " Affective Computing and Intelligent Interaction", Springer, 2005.
    • (2005) Affective Computing and Intelligent Interaction
    • Figueiredo, R.1    Paiva, A.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.