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Volumn 16, Issue 1, 2001, Pages 62-63

A new mesh simplification algorithm based on triangle collapses

Author keywords

Level of detail; Mesh simplification; Progressive mesh; Triangle mesh

Indexed keywords


EID: 33646721636     PISSN: 10009000     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (16)

References (16)
  • 1
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    • The automatic generation of multiple levels of detail in virtual environment
    • (in Chinese)
    • Pan Zhigeng, Ma Xiaohu, Shi Jiaoying. The automatic generation of multiple levels of detail in virtual environment. Journal of Software, 1996, 7(9): 526-531. (in Chinese)
    • (1996) Journal of Software , vol.7 , Issue.9 , pp. 526-531
    • Zhigeng, P.1    Xiaohu, M.2    Jiaoying, S.3
  • 2
    • 0025841228 scopus 로고
    • Simplification of objects rendered by polygonal approximations
    • DeHaemer Jr, Zyda M J. Simplification of objects rendered by polygonal approximations. Computers and Graphics, 1991, 15(2): 175-184.
    • (1991) Computers and Graphics , vol.15 , Issue.2 , pp. 175-184
    • DeHaemer, Jr.1    Zyda, M.J.2
  • 5
    • 0028420109 scopus 로고
    • A data reduction scheme for triangulated surfaces
    • Hamann B. A data reduction scheme for triangulated surfaces. CAGD, 1994, 11(3): 197-214.
    • (1994) CAGD , vol.11 , Issue.3 , pp. 197-214
    • Hamann, B.1
  • 6
    • 0030246244 scopus 로고    scopus 로고
    • Full-range approximation of triangulated polyhedral
    • Ronfard R, Rossignac J R. Full-range approximation of triangulated polyhedral. Computer Graphics Forum, 1996, 15(3): 67-76.
    • (1996) Computer Graphics Forum , vol.15 , Issue.3 , pp. 67-76
    • Ronfard, R.1    Rossignac, J.R.2
  • 8
    • 33846105092 scopus 로고    scopus 로고
    • Real-time multi-resolution modeling for complex virtual environments
    • Isler Veysi, Lau R W H, Green Mark. Real-time multi-resolution modeling for complex virtual environments. In Proceedings of VRST'96, 1996, pp.11-19.
    • (1996) Proceedings of VRST'96 , pp. 11-19
    • Veysi, I.1    Lau, R.W.H.2    Mark, G.3
  • 11
    • 0000364796 scopus 로고    scopus 로고
    • A new simplification algorithm based on vertex clustering
    • in Chinese
    • Zhou Kun, Pan Zhigeng, Shi Jiaoying. A new simplification algorithm based on vertex clustering. Journal of Automation, 1999, 25(1): 1-8 (in Chinese).
    • (1999) Journal of Automation , vol.25 , Issue.1 , pp. 1-8
    • Kun, Z.1    Zhigeng, P.2    Jiaoying, S.3
  • 12
    • 0002318385 scopus 로고
    • Multi-resolution 3D approximation for rendering complex scenes
    • Falcidieno B, Kunii T (eds.) Springer-Verlag
    • Rossignac J, Borrel P. Multi-resolution 3D approximation for rendering complex scenes. In Geometric Modeling in Computer Graphics, Falcidieno B, Kunii T (eds.) Springer-Verlag, 1993, pp.455-465.
    • (1993) Geometric Modeling in Computer Graphics , pp. 455-465
    • Rossignac, J.1    Borrel, P.2
  • 14
    • 33646724214 scopus 로고
    • Time-critical computing in virtual environment
    • Wuhan
    • Pan Zhigeng et al. Time-critical computing in virtual environment. In Proceedings of CAD/Graphics '95, Wuhan, 1995.
    • (1995) Proceedings of CAD/Graphics '95
    • Zhigeng, P.1
  • 15
    • 0004045191 scopus 로고    scopus 로고
    • Polygonal simplification: An overview
    • Department of Computer Science, UNC-Chapel-hill
    • Erickson C. Polygonal simplification: An overview. Technical Report, TR96-016, Department of Computer Science, UNC-Chapel-hill, 1996.
    • (1996) Technical Report, TR96-016
    • Erickson, C.1
  • 16
    • 0026889670 scopus 로고
    • Re-tiling polygonal surfaces
    • July
    • Turk Greg. Re-tiling polygonal surfaces. Computer Graphics, July 1992, 26(2): 55-64.
    • (1992) Computer Graphics , vol.26 , Issue.2 , pp. 55-64
    • Greg, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.