메뉴 건너뛰기




Volumn 3711 LNCS, Issue , 2005, Pages 24-35

Automatic conversion from E-content into animated storytelling

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; ELECTRONIC DOCUMENT IDENTIFICATION SYSTEMS; NATURAL LANGUAGE PROCESSING SYSTEMS; THREE DIMENSIONAL;

EID: 33646176167     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11558651_3     Document Type: Conference Paper
Times cited : (4)

References (14)
  • 1
    • 0004196618 scopus 로고
    • Cambridge: Cambridge University Press. Cambridge, Mass.: Harvard University Press
    • Philip N. Johnson-Laird: Mental Models, Cambridge: Cambridge University Press. Cambridge, Mass.: Harvard University Press (1983).
    • (1983) Mental Models
    • Johnson-Laird, P.N.1
  • 6
    • 85045492535 scopus 로고
    • "Put-that-there": Voice and gesture at the graphics interface
    • International Conference on Computer Graphics and Interactive Techniques archive, ACM Press
    • Richard A. Bolt: "Put-that-there": Voice and gesture at the graphics interface, International Conference on Computer Graphics and Interactive Techniques archive, Proceedings of the 7th annual conference on Computer graphics and interactive techniques, ACM Press (1980).
    • (1980) Proceedings of the 7th Annual Conference on Computer Graphics and Interactive Techniques
    • Bolt, R.A.1
  • 8
    • 13444290180 scopus 로고    scopus 로고
    • BEAT: The behavior expression animation toolkit
    • Helmet Prendinger and Mitsuru IshizukaEds., Springer
    • Justine Cassel, Hannes Hogni Vilhjalmsson and Timothy Bickmore: BEAT: the Behavior Expression Animation Toolkit, Life-Like Characters, Helmet Prendinger and Mitsuru IshizukaEds., pp. 163-187, Springer (2004).
    • (2004) Life-like Characters , pp. 163-187
    • Cassel, J.1    Vilhjalmsson, H.H.2    Bickmore, T.3
  • 9
    • 22944457935 scopus 로고    scopus 로고
    • Animated agents capable of understanding natural language and performing actions
    • Helmet Prendinger and Mitsuru Ishizuka Eds., Springer
    • Hozumi Tanaka et al: Animated Agents Capable of Understanding Natural Language and Performing Actions, Life-Like Characters, Helmet Prendinger and Mitsuru Ishizuka Eds., pp. 163-187, Springer, (2004).
    • (2004) Life-like Characters , pp. 163-187
    • Tanaka, H.1
  • 10
    • 9444291552 scopus 로고    scopus 로고
    • Expressive behaviors for virtual world
    • Helmet Prendinger and Mitsuru Ishizuka Eds., Springer
    • Stacy Marsella, Jonathan Gratch and Jeff Rickel: Expressive Behaviors for Virtual World, Life-Like Characters, Helmet Prendinger and Mitsuru Ishizuka Eds., pp. 163-187, Springer (2004).
    • (2004) Life-like Characters , pp. 163-187
    • Marsella, S.1    Gratch, J.2    Rickel, J.3
  • 11
    • 0010058703 scopus 로고    scopus 로고
    • D. Fensel, J. Hendler, H. Liebermann, and W. Wahlster (Eds.), MIT Press
    • D. Fensel, J. Hendler, H. Liebermann, and W. Wahlster (Eds.) Spinning the Semantic Web, MIT Press (2002).
    • (2002) Spinning the Semantic Web
  • 13
    • 29144453720 scopus 로고    scopus 로고
    • A review of the development of embodied presentation agent and their application fields
    • Helmet Prendinger and Mitsuru Ishizuka Eds., Springer
    • Thomas Rist, Elizabeth Andre, Stephan Baldes, Patrick Gebhard, Martin Kiesen, Michael Kipp, Peter Rist and Markus Schmitt: A Review of the Development of Embodied Presentation Agent and Their Application Fields, Life-Like Characters, Helmet Prendinger and Mitsuru Ishizuka Eds., pp. 377-404, Springer (2004).
    • (2004) Life-like Characters , pp. 377-404
    • Rist, T.1    Andre, E.2    Baldes, S.3    Gebhard, P.4    Kiesen, M.5    Kipp, M.6    Rist, P.7    Schmitt, M.8


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.