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Volumn WS-04-04, Issue , 2004, Pages 72-76
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Bootstrapping the learning process for the semi-automated design of a challenging game AI
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Author keywords
[No Author keywords available]
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Indexed keywords
ARTIFICIAL INTELLIGENCE;
COMPUTER SIMULATION;
DECISION MAKING;
INTERACTIVE COMPUTER GRAPHICS;
STRATEGIC PLANNING;
BOOTSTRAPPING;
PROBLEM DECOMPOSITION;
SEMI-AUTOMATED DESIGNS;
WARGAME SYSTEMS;
LEARNING SYSTEMS;
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EID: 32144442027
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (19)
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References (9)
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