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Volumn 8, Issue 1, 2002, Pages

Ghostwriter: Educational drama and presence in a virtual environment

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; COMPUTER GRAPHICS; EDUCATION; INTERNET; SOCIAL ASPECTS;

EID: 3042633931     PISSN: 10836101     EISSN: None     Source Type: Journal    
DOI: 10.1111/j.1083-6101.2002.tb00159.x     Document Type: Review
Times cited : (27)

References (29)
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    • Booth, D.1
  • 7
    • 84876608723 scopus 로고    scopus 로고
    • Epic games
    • GT Interactive
    • Epic Games (1998). Unreal. GT Interactive.
    • (1998) Unreal
  • 9
    • 0012710952 scopus 로고
    • Does creative drama benefit elementary school students: A meta-analysis
    • Kardash, C., & Wright, L. (1987). Does creative drama benefit elementary school students: A meta-analysis. Youth Theatre Journal, 1(3), 11-18.
    • (1987) Youth Theatre Journal , vol.1 , Issue.3 , pp. 11-18
    • Kardash, C.1    Wright, L.2
  • 10
    • 33846467518 scopus 로고
    • Social psychological aspects of computer-mediated communication
    • Kiesler, S., Siegel, J., & McGuire, T. (1984). Social psychological aspects of computer-mediated communication. American Psychologist, 39(10), 1123-1133.
    • (1984) American Psychologist , vol.39 , Issue.10 , pp. 1123-1133
    • Kiesler, S.1    Siegel, J.2    McGuire, T.3
  • 11
    • 3042613570 scopus 로고    scopus 로고
    • The black sheep: Interactive improvisation in a 3D Virtual World
    • Jönköping, Schweden, 13-15 September 2000
    • Klesen, M., Szatkowski, J. & Lehmann, N. (2000). The Black Sheep:Interactive improvisation in a 3D Virtual World. In Proceedings of the 13 Annual Conference 2000, Jönköping, Schweden, 13-15 September 2000.
    • (2000) Proceedings of the 13 Annual Conference 2000
    • Klesen, M.1    Szatkowski, J.2    Lehmann, N.3
  • 14
    • 34248670077 scopus 로고    scopus 로고
    • Measuring presence: A literature-based approach to the development of a standardized paper-and-pencil instrument
    • Delft, The Netherlands
    • Lombard, M., & Ditton, T. (2000). Measuring presence: A literature-based approach to the development of a standardized paper-and-pencil instrument. In Proceedings of Presence 2000: The Third International Workshop on Presence, Delft, The Netherlands.
    • (2000) Proceedings of Presence 2000: The Third International Workshop on Presence
    • Lombard, M.1    Ditton, T.2
  • 15
    • 0013037481 scopus 로고    scopus 로고
    • Heroes, villains, magicians, ...: Believable characters in a story creation environment
    • Le Mans, France, 1999
    • Machado, I., & Paiva, A. (1999). Heroes, villains, magicians, ...: Believable characters in a story creation environment. In Proceedings of the AIED workshop on Life-like Pedagogical Agents, Le Mans, France, 1999.
    • (1999) Proceedings of the AIED Workshop on Life-like Pedagogical Agents
    • Machado, I.1    Paiva, A.2
  • 16
    • 84876660237 scopus 로고    scopus 로고
    • Once upon a time. In Fall Symposium on Narrative Intelligence
    • Cape Cod, Massachusetts
    • Machado, I., Martinho, C., & Paiva,A. (1999). Once upon a time. In Fall Symposium on Narrative Intelligence, AAAI 1999, Cape Cod, Massachusetts.
    • (1999) AAAI 1999
    • Machado, I.1    Martinho, C.2    Paiva, A.3
  • 17
    • 3042682628 scopus 로고
    • Script writing on a network computer: Quenching the flames or feeding the fire?
    • Bruce, B., Peyton, J., & Batson, T. (Eds.). Cambridge: Cambridge University Press
    • Miller, J. (1993). Script writing on a network computer: Quenching the flames or feeding the fire? In Bruce, B., Peyton, J., & Batson, T. (Eds.). Network-based classrooms: Promises and realities. Cambridge: Cambridge University Press.
    • (1993) Network-based Classrooms: Promises and Realities
    • Miller, J.1
  • 19
    • 84876601247 scopus 로고    scopus 로고
    • London: David Fulton Publishers, Ltd
    • Neelands, J. (1998). Beginning Drama 5-14. London: David Fulton Publishers, Ltd.
    • (1998) Beginning Drama 5-14
    • Neelands, J.1
  • 24
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    • An evaluation of the effect of virtual role-play on children's stories
    • (In press) To appear in
    • Robertson, J., & Good, J. (In press) An evaluation of the effect of virtual role-play on children's stories. To appear in Journal Interactive Learning Research.
    • Journal Interactive Learning Research
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  • 29
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    • Computer support for collaborative dramatic art
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    • Young, R. M. (1996). Computer support for collaborative dramatic art. In Working notes of the Workshop on Use and Design of MUDs for Serious Purposes, 1996 Conference on Computer-Supported Co-Operative Work, Boston, MA.
    • (1996) Working Notes of the Workshop on Use and Design of MUDs for Serious Purposes
    • Young, R.M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.