-
2
-
-
0004132592
-
-
Translated by Weiss, G. Harvard University Press
-
Berthoz, A. (Translated by Weiss, G.). (2000). The Brain's Sense of Movement. Harvard University Press.
-
(2000)
The Brain's Sense of Movement
-
-
Berthoz, A.1
-
3
-
-
0040759188
-
Virtual eyes can rearrange your body: Adaptation to visual displacement in see-trough, headmounted displays
-
MIT
-
Biocca, F. A. (1998). "Virtual Eyes Can Rearrange Your Body: Adaptation to Visual Displacement in See-Trough, HeadMounted Displays". Presence: Teleoperators and Virtual Environments, MIT, 7(3), pp.262-277.
-
(1998)
Presence: Teleoperators and Virtual Environments
, vol.7
, Issue.3
, pp. 262-277
-
-
Biocca, F.A.1
-
4
-
-
0019038072
-
Put-that-there, voice and gesture at the graphics interface
-
Bolt, R. A. (1980). "Put-That-There, Voice and Gesture at the Graphics Interface". Computer Graphics, Vol. 14, pp.262-270.
-
(1980)
Computer Graphics
, vol.14
, pp. 262-270
-
-
Bolt, R.A.1
-
5
-
-
0039657051
-
A conceptual model of the sense of presence in virtual environments
-
MIT
-
Bystrom, K. E., Barfield, W., and Hendrix, C. (1999). "A Conceptual Model of the Sense of Presence in Virtual Environments". Presence: Teleoperators and Virtual Environments, MIT, 8(2), pp.241-244.
-
(1999)
Presence: Teleoperators and Virtual Environments
, vol.8
, Issue.2
, pp. 241-244
-
-
Bystrom, K.E.1
Barfield, W.2
Hendrix, C.3
-
6
-
-
84963807226
-
A map-based system using speech and 3D gestures for pervasive computing
-
Corradini, A., Wesson, R. M., and Cohen, P. R. (2002). "A map-based system using speech and 3D gestures for pervasive computing". Proceedings of the 4th IEEE International Conference on Multimodal Interfaces, pp.191-196.
-
(2002)
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
, pp. 191-196
-
-
Corradini, A.1
Wesson, R.M.2
Cohen, P.R.3
-
7
-
-
0032667089
-
Evaluating the importance of multisensory input on memory and the sense of presence in virtual environments
-
Dinh, H. Q., Walker, N., Hodges, L. F. Chang Song, and Kobayashi, A. (1999). "Evaluating the importance of multisensory input on memory and the sense of presence in virtual environments". Proceedings of the IEEE Virtual Reality, pp.222-228.
-
(1999)
Proceedings of the IEEE Virtual Reality
, pp. 222-228
-
-
Dinh, H.Q.1
Walker, N.2
Hodges, L.F.3
Song, C.4
Kobayashi, A.5
-
8
-
-
3042562955
-
Section 7, Review of Human Factors Evaluation Issues
-
Advanced VR Research Center, Loughborough University
-
Franklin, T. (2000). "Section 7, Review of Human Factors Evaluation Issues". JTAP Project 304, Human Factors Aspects of Virtual Design Environments in Education: Project Report. Advanced VR Research Center, Loughborough University, pp.100-101.
-
(2000)
JTAP Project 304, Human Factors Aspects of Virtual Design Environments in Education: Project Report
, pp. 100-101
-
-
Franklin, T.1
-
9
-
-
84999118324
-
The integrality of speech in multimodal interfaces
-
Grasso, M. A., Ebert, D. S., and Finin, T. W. (1998). "The integrality of speech in multimodal interfaces". ACM Transactions on Computer-Human Interaction (TOCHI), 5(4).
-
(1998)
ACM Transactions on Computer-human Interaction (TOCHI)
, vol.5
, Issue.4
-
-
Grasso, M.A.1
Ebert, D.S.2
Finin, T.W.3
-
10
-
-
0039066440
-
Visiomotor adaptation to virtual hand position in interactive virtual environments
-
MIT
-
Groen, J., and Werkhoven, P. J. (1998). "Visiomotor Adaptation to Virtual Hand Position in Interactive Virtual Environments". Presence: Teleoperators and Virtual Environments, MIT, 7(5), pp.429-446.
-
(1998)
Presence: Teleoperators and Virtual Environments
, vol.7
, Issue.5
, pp. 429-446
-
-
Groen, J.1
Werkhoven, P.J.2
-
11
-
-
0035438856
-
A systems theoretical for human perception in multimodal presence systems
-
Kammermeier, P., Buss, M., and Schmidt, G. (2001). "A Systems Theoretical for Human Perception in Multimodal Presence Systems". Transactions on IEEE/ASME Mechatronics, 6(3), pp.234-244.
-
(2001)
Transactions on IEEE/ASME Mechatronics
, vol.6
, Issue.3
, pp. 234-244
-
-
Kammermeier, P.1
Buss, M.2
Schmidt, G.3
-
12
-
-
0002853755
-
A discussion of cyber sickness in virtual environments
-
LaViola, J. J. (2000). "A discussion of cyber sickness in virtual environments". ACM SIGCHI Bulletin, 32(1).
-
(2000)
ACM SIGCHI Bulletin
, vol.32
, Issue.1
-
-
LaViola, J.J.1
-
13
-
-
0017199877
-
Hearing lips and seeing voices
-
McGurk, H., and MacDonald, J. W. (1976). "Hearing Lips and Seeing Voices". Nature Vol. 264, pp.746-748.
-
(1976)
Nature
, vol.264
, pp. 746-748
-
-
McGurk, H.1
MacDonald, J.W.2
-
14
-
-
0030681420
-
Moving objects in space: Exploiting proprioception in virtual-environment interaction
-
CD-ROM
-
Mine, M. R., Brooks, F. P. Jr., and Sequin, C. H. (1997). "Moving Objects in Space: Exploiting Proprioception in Virtual-Environment Interaction". Proceedings of ACM SIGGRAPH. CD-ROM.
-
(1997)
Proceedings of ACM SIGGRAPH
-
-
Mine, M.R.1
Brooks Jr., F.P.2
Sequin, C.H.3
-
15
-
-
0040845419
-
Open sesame from top of your head-an event related potential based interface for the control of the virtual reality system
-
Mitsutake, N., Hoshiai, K., Igarashi, H. Sugioka, Y., Yamamoto, Y., Yamazaki, K., Yoshida, A., and Yamaguchi, T. (1993). "Open sesame from top of your head-an event related potential based interface for the control of the virtual reality system". Proceedings of 2nd IEEE International Workshop on Robot and Human Communication, pp.292-295.
-
(1993)
Proceedings of 2nd IEEE International Workshop on Robot and Human Communication
, pp. 292-295
-
-
Mitsutake, N.1
Hoshiai, K.2
Igarashi, H.3
Sugioka, Y.4
Yamamoto, Y.5
Yamazaki, K.6
Yoshida, A.7
Yamaguchi, T.8
-
16
-
-
0002126112
-
Ten myths of multimodal interaction
-
Oviatt, S. L. (1999). "Ten myths of multimodal interaction", Communications of the ACM, 42(11), pp.74-81.
-
(1999)
Communications of the ACM
, vol.42
, Issue.11
, pp. 74-81
-
-
Oviatt, S.L.1
-
17
-
-
0042161151
-
Multimodal interfaces. In the human-computer interaction
-
Lawrence Erlbaum Assoc., Mahwah, NJ, chap. 14
-
Oviatt, S. L. (2003). "Multimodal interfaces. In The Human-Computer Interaction" Handbook: Fundamentals, Evolving Technologies and Emerging Applications, Lawrence Erlbaum Assoc., Mahwah, NJ, chap. 14, pp.286-304.
-
(2003)
Handbook: Fundamentals, Evolving Technologies and Emerging Applications
, pp. 286-304
-
-
Oviatt, S.L.1
-
18
-
-
0003965507
-
-
Ph.D. Dissertation, Trinity College, University of Cambridge
-
Pfautz, J. D. (2000). "Depth Perception in Computer Graphics". Ph.D. Dissertation, Trinity College, University of Cambridge.
-
(2000)
Depth Perception in Computer Graphics
-
-
Pfautz, J.D.1
-
19
-
-
0038898592
-
Effects of field of view on judgments of self-location: Distortions in distance estimations even when the image geometry exactly fits the field of view
-
MIT
-
Postka, J., Lewis, S. A., and King, D. (1998). "Effects of Field of View on Judgments of Self-Location: Distortions in Distance Estimations Even When the Image Geometry Exactly Fits the Field of View". Presence: Teleoperators and Virtual Environments, MIT, 7(4), pp.352-369.
-
(1998)
Presence: Teleoperators and Virtual Environments
, vol.7
, Issue.4
, pp. 352-369
-
-
Postka, J.1
Lewis, S.A.2
King, D.3
-
21
-
-
3042652576
-
A comparison of haptic, visual and auditive force feedback for deformable virtual objects
-
Richard, P., Burdea, G., Gomez, D., and Coiffet, P. (1994). "A Comparison of Haptic, Visual and Auditive Force Feedback for Deformable Virtual Objects". Proceedings of ICAT'94 Conference, pp.49-62.
-
(1994)
Proceedings of ICAT'94 Conference
, pp. 49-62
-
-
Richard, P.1
Burdea, G.2
Gomez, D.3
Coiffet, P.4
-
23
-
-
0035059053
-
Simulator sickness and presence in a high FOV virtual environment
-
Seay, A. F., Krum, D. M., Hodges, L. and Ribarsky, W. (2001). "Simulator sickness and presence in a high FOV virtual environment". Proceedings of IEEE Virtual Reality, pp.299-300.
-
(2001)
Proceedings of IEEE Virtual Reality
, pp. 299-300
-
-
Seay, A.F.1
Krum, D.M.2
Hodges, L.3
Ribarsky, W.4
-
24
-
-
3042659783
-
-
Sensorama. (1961). invented by Morton Heilig, a filmmaker, a totally mechanical VR device (one person theater).
-
Sensorama. (1961). invented by Morton Heilig, a filmmaker, a totally mechanical VR device (one person theater).
-
-
-
-
25
-
-
0035423980
-
Sensory modalities are not separate modalities: Plasticity and interactions
-
Shimojo, S., and Shams, L. (2001). "Sensory modalities are not separate modalities: plasticity and interactions". Current Opinion in Neurobiology, Vol. 11, pp.505-509.
-
(2001)
Current Opinion in Neurobiology
, vol.11
, pp. 505-509
-
-
Shimojo, S.1
Shams, L.2
-
26
-
-
84976767581
-
Taking steps: The influence of a walking technique on presence in virtual reality
-
Slater, M., Usoh, M., and Steed, A. (1995). "Taking Steps: The Influence of a Walking Technique on Presence in virtual Reality". ACM Transactions on Computer-Human Interaction(TOCHI), 2(3), pp.201-219.
-
(1995)
ACM Transactions on Computer-human Interaction(TOCHI)
, vol.2
, Issue.3
, pp. 201-219
-
-
Slater, M.1
Usoh, M.2
Steed, A.3
-
27
-
-
0031501198
-
A framework for immersive virtual environments(FIVE): Speculations on the role of presence in virtual environments
-
MIT
-
Slater, M., and Wilbur, S. (1997). "A Framework for Immersive Virtual Environments(FIVE): Speculations on the Role of Presence in virtual Environments". Presence: Teleoperators and Virtual Environments, MIT, 6(6), pp.603-616.
-
(1997)
Presence: Teleoperators and Virtual Environments
, vol.6
, Issue.6
, pp. 603-616
-
-
Slater, M.1
Wilbur, S.2
-
28
-
-
77951574607
-
Dynamic virtual convergence for video see-through head-mounted displays: Maintaining maximum stereo overlap throughout a close-range work space
-
State, A., Ackerman, J., Hirota, G., Lee J., and Fuchs, H. (2001). "Dynamic Virtual Convergence for Video See-through Head-mounted Displays: Maintaining Maximum Stereo Overlap throughout a Close-range Work Space". Proceedings of International Symposium on Augmented Reality (ISAR), pp. 137-146.
-
(2001)
Proceedings of International Symposium on Augmented Reality (ISAR)
, pp. 137-146
-
-
State, A.1
Ackerman, J.2
Hirota, G.3
Lee, J.4
Fuchs, H.5
-
29
-
-
0040631361
-
Factors affecting the perception of inter object distances in virtual environments
-
MIT
-
Waller, D. (1999). "Factors Affecting the Perception of Inter Object Distances in Virtual Environments". Presence: Teleoperaiors and Virtual Environments, MIT, 8(6), pp.657-670.
-
(1999)
Presence: Teleoperaiors and Virtual Environments
, vol.8
, Issue.6
, pp. 657-670
-
-
Waller, D.1
-
30
-
-
0020735295
-
Compatibility and resource competition between modalities of input, output and central processing
-
Wickens, C. D., Sandry, D., and Vidulich, M. (1983). "Compatibility and resource competition between modalities of input, output and central processing". Human Factors 25, pp.227-248.
-
(1983)
Human Factors
, vol.25
, pp. 227-248
-
-
Wickens, C.D.1
Sandry, D.2
Vidulich, M.3
-
31
-
-
0036625537
-
Implementation and evaluation of "Just follow me", an immersive VR-based motion training system
-
MIT
-
Yang, U., and Kim, G. J. (2002). "Implementation and Evaluation of "Just Follow Me", an Immersive VR-based Motion Training System". Presence: Teleoperators and Virtual Environments, MIT, 11(3), pp.304-323.
-
(2002)
Presence: Teleoperators and Virtual Environments
, vol.11
, Issue.3
, pp. 304-323
-
-
Yang, U.1
Kim, G.J.2
-
32
-
-
2942681457
-
POS.T.Wear: Vibro-tactile interface design for near-body space interaction in VR-based motion training system
-
Yang, U., Jang, Y., and Kim, G. J. (2002). "POS.T.Wear: Vibro-tactile Interface Design for Near-body Space Interaction in VR-based Motion Training System". Int. Conference on Artificial Reality and Telexistence, 12th ICAT, pp.4-9.
-
(2002)
Int. Conference on Artificial Reality and Telexistence, 12th ICAT
, pp. 4-9
-
-
Yang, U.1
Jang, Y.2
Kim, G.J.3
|