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Volumn 6, Issue 3, 2003, Pages

Gaming approach route 26: A combination of computer simulation, design tools and social interaction

Author keywords

Gaming simulation; Interactive Policy Making; Learning Processes And Feedback Structures

Indexed keywords


EID: 3042590809     PISSN: 14607425     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (12)

References (22)
  • 4
    • 3042586645 scopus 로고
    • Methods for policy synthesis: Policy exercises
    • Clark & Munn (eds.), Cambridge
    • BREWER G D (1986). Methods for policy synthesis: policy exercises, in: Clark & Munn (eds.), Sustainable development of the bio sphere. Cambridge.
    • (1986) Sustainable Development of the Bio Sphere
    • Brewer, G.D.1
  • 13
    • 0029798836 scopus 로고    scopus 로고
    • Knowledge Maps as Aids to KNOWLEdge Management in Spatial Planning
    • EIDE H ter & Horrevoets M (1996). Knowledge Maps as Aids to KNOWLEdge Management in Spatial Planning, in: European Planning Studies, vol. 4, no. 2.
    • (1996) European Planning Studies , vol.4 , Issue.2
    • Ter Eide, H.1    Horrevoets, M.2
  • 17
    • 4644340984 scopus 로고
    • Applying psychology or applied psychology
    • F. Heller (ed), Londen
    • LÉVY-LEBOYER C (1986). Applying psychology or applied psychology, in: F. Heller (ed), The Use and Abuse of Social Science. Londen.
    • (1986) The Use and Abuse of Social Science
    • Lévy-Leboyer, C.1
  • 19
    • 0039724660 scopus 로고
    • Epistemology as General Systems Theory: An Approach to the Design of Complex Decision-making Experiments
    • MITROFF I I & Sagasti F (1973). Epistemology as General Systems Theory: An Approach to the Design of Complex Decision-making Experiments, in: Philosophy of Social Sciences.
    • (1973) Philosophy of Social Sciences
    • Mitroff, I.I.1    Sagasti, F.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.