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Volumn , Issue , 2005, Pages 123-127

Teaching software engineering through game design

Author keywords

Computer Games; Game Design; Game Engineering; Software Engineering

Indexed keywords

COMPUTER GAMES; GAME DESIGN; GAME ENGINEERING;

EID: 29844452282     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1067445.1067482     Document Type: Conference Paper
Times cited : (131)

References (13)
  • 7
    • 29844457381 scopus 로고    scopus 로고
    • Game mechanics: Describing computer-augmented games in terms of interaction
    • Nov.
    • S. Lundgren and S. Bjork. Game mechanics: Describing computer-augmented games in terms of interaction. In Proceedings of TIDSE, Nov. 2003.
    • (2003) Proceedings of TIDSE
    • Lundgren, S.1    Bjork, S.2
  • 8
    • 29844449210 scopus 로고    scopus 로고
    • I. object technology international
    • I. Object Technology International. Eclipse Platform Technology Overview, http://www.eclipse.org, 2003.
    • (2003) Eclipse Platform Technology Overview
  • 9
    • 29844432545 scopus 로고    scopus 로고
    • M. Overmars. Game Maker. http://www.cs.uu.nl/people/markov/gmaker/, 2004.
    • (2004) Game Maker
    • Overmars, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.