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Volumn , Issue , 2005, Pages 13-18
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A traffic model for the Xbox game Halo 2
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Author keywords
Computer Games; Traffic Model; Xbox Halo 2
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Indexed keywords
BANDWIDTH;
COMPUTER NETWORKS;
COMPUTER SIMULATION;
MATHEMATICAL MODELS;
TELECOMMUNICATION TRAFFIC;
PACKET LENGTH;
PACKET SIZES;
TRAFFIC SIMULATION MODELS;
GAME THEORY;
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EID: 29844442762
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1065983.1065987 Document Type: Conference Paper |
Times cited : (37)
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References (16)
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