-
1
-
-
0003954001
-
-
New York: Ace Books
-
William Gibson, Neuromancer (New York: Ace Books, 1984), p. 51.
-
(1984)
Neuromancer
, pp. 51
-
-
Gibson, W.1
-
3
-
-
0347523485
-
-
Report of the Panel on Information Technology and the Conduct of Research Washington, D.C.: National Academy of Sciences
-
Other important discussions are in Information Technolog)' and the Conduct of Research: The User's View, Report of the Panel on Information Technology and the Conduct of Research (Washington, D.C.: National Academy of Sciences, 1989);
-
(1989)
Information Technolog and the Conduct of Research: The User's View
-
-
-
4
-
-
0002186437
-
Visualization in Scientific Computing
-
NSF Report, published as a special issue of
-
B. H. McCormack, T. A. DiFanti, and M. D. Brown, Visualization in Scientific Computing, NSF Report, published as a special issue of Computer Graphics 21:6 (1987).
-
(1987)
Computer Graphics
, vol.21
, pp. 6
-
-
McCormack, B.H.1
Difanti, T.A.2
Brown, M.D.3
-
5
-
-
0347972368
-
-
October
-
An equally impressive survey is the special issue on computational physics in Physics Today, October 1987,
-
(1987)
Physics Today
-
-
-
8
-
-
33750546568
-
-
For a consideration of computer-mediated communication and computational science in relation to theory
-
Martin Karplus, "Molecular Dynamics Simulations of Proteins," pp. 68-72. For a consideration of computer-mediated communication and computational science in relation to theory,
-
Molecular Dynamics Simulations of Proteins
, pp. 68-72
-
-
Karplus, M.1
-
9
-
-
84866971068
-
Visions of Theory: Fashioning Molecular Biology as an Information Science
-
ed. M. Norton Wise (Princeton: Princeton University Press, forthcoming). For computer-mediated communication and notions of the self
-
see Timothy Lenoir and Christophe Lécuyer, "Visions of Theory: Fashioning Molecular Biology as an Information Science," in Growing Explanations, ed. M. Norton Wise (Princeton: Princeton University Press, forthcoming). For computer-mediated communication and notions of the self,
-
Growing Explanations
-
-
Lenoir, T.1
Lécuyer, C.2
-
10
-
-
0004134782
-
-
New York: Simon and Schuster, esp. chaps. 7 and 10; Brian Rotman, "Going Parallel: Beside Oneself," 1996: <
-
see Sherry Türkei, Life on the Screen: Identity in the Age of the Internet (New York: Simon and Schuster, 1995), esp. chaps. 7 and 10; Brian Rotman, "Going Parallel: Beside Oneself," 1996:
-
(1995)
Life on the Screen: Identity in the Age of the Internet
-
-
Türkei, S.1
-
13
-
-
0001825721
-
War Is Virtual Hell: Bruce Sterling Reports Back from the Electronic Battlefield
-
Bruce Sterling, "War Is Virtual Hell: Bruce Sterling Reports Back from the Electronic Battlefield," Wired Magazine 1:1 (1993), online at http://mvw.wired.eom/wired/archive/l.01/virthcll.html?topic=&topic set=: see esp. p. 7.
-
(1993)
Wired Magazine
, vol.1
, pp. 1
-
-
Sterling, B.1
-
14
-
-
2942524842
-
-
videotaped lecture before the Bay Area Computer History Association, Xerox PARC, Palo Alto
-
Ivan E. Sutherland, "Virtual Reality Before It Had That Name," videotaped lecture before the Bay Area Computer History Association, Xerox PARC, Palo Alto, 1993.
-
(1993)
Virtual Reality before It Had That Name
-
-
Sutherland, I.E.1
-
16
-
-
85161158678
-
Virtual Environments and Environmental Instruments
-
ed. K. CarrandR. England London: Taylor & Francis
-
Other head-mounted display projects using a television camera system were undertaken by Philco in the early 1960s. For a discussion, see Stephen R. Ellis, "Virtual Environments and Environmental Instruments," in Simulated and Virtual Realities, ed. K. CarrandR. England (London: Taylor & Francis, 1996), pp. 11-51.
-
(1996)
Simulated and Virtual Realities
, pp. 11-51
-
-
Ellis, S.R.1
-
20
-
-
0343808386
-
Computer Displays
-
These ideas are elaborated in Ivan E. Sutherland, "Computer Displays," Scientific American 222:6 (1970): 56-81.
-
(1970)
Scientific American 222
, vol.6
, pp. 56-81
-
-
Sutherland, I.E.1
-
22
-
-
0015179278
-
Moving Computer Graphic Images Seen from Inside the Vascular System
-
Harvey Greenficld, Donald Vickers, Ivan Sutherland, et al., "Moving Computer Graphic Images Seen from Inside the Vascular System," Transactions of the American Society of Artificial Internal Organs 17 (1971): 381-385.
-
(1971)
Transactions of the American Society of Artificial Internal Organs
, vol.17
, pp. 381-385
-
-
Greenficld, H.1
Vickers, D.2
Sutherland, I.3
-
23
-
-
84976764763
-
A Characterization of Ten Hidden Surface Algorithms
-
Ivan Sutherland, Robert F. Sproul, and Robert A. Schumacker, "A Characterization of Ten Hidden Surface Algorithms," ACf.1 Computer Surveys 6:1 (1974): 1-55.
-
(1974)
ACf.1 Computer Surveys
, vol.6
, Issue.1
, pp. 1-55
-
-
Sutherland, I.1
Sproul, R.F.2
Schumacker, R.A.3
-
26
-
-
0015082956
-
Computer Display of Curved Surfaces
-
H. Gouraud, "Computer Display of Curved Surfaces," IEEE Transactions in Computers C-20:6 (1971): 623-629.
-
(1971)
IEEE Transactions in Computers
, vol.C-20
, Issue.6
, pp. 623-629
-
-
Gouraud, H.1
-
27
-
-
33750548740
-
-
note
-
Other noteworthy graduates of the Utah program in the late seventies include Jim Kajiya, Ph.D. 1979, who developed the frame buffer concept for storing and displaying single-raster images; and Gary Demos, who started several major computer graphics production companies and had a big impact on the introduction of computer graphics technology in the film industry.
-
-
-
-
28
-
-
0039539310
-
Virtual Worlds: No Interface to Design
-
Human Interface Technology Lab, University of Washington, 1990
-
W. Bricken, "Virtual Worlds: No Interface to Design," Technical Report R-90-2, Human Interface Technology Lab, University of Washington, 1990;
-
Technical Report R-90-2
-
-
Bricken, W.1
-
29
-
-
33750569026
-
Virtual Environment Operating System: Preliminary Functional Architecture
-
idem, "Virtual Environment Operating System: Preliminary Functional Architecture," Technical Memorandum M-90-2,
-
Technical Memorandum M-90-2
-
-
-
31
-
-
33750567644
-
Coordination of Multiple Participants in Virtual Space
-
idem, "Coordination of Multiple Participants in Virtual Space," Technical Memorandum M-90-11,
-
Technical Memorandum M-90-11
-
-
-
33
-
-
33750546985
-
-
May 8
-
Senate Committee on Commerce Science and Transportation, New Developments in Computer Technology: Virtual Reality: Hearing before the Subcommittee on Science, Technology, and Space, 102d Cong., 1st sess.. May 8, 1991, esp. pp. 33-34, 42-49.
-
(1991)
New Developments in Computer Technology: Virtual Reality: Hearing before the Subcommittee on Science, Technology, AndSpace, 102d Cong., 1st Sess..
, pp. 33-34
-
-
-
34
-
-
33750559252
-
-
RAND Corporation Report no. AD-A035149, Santa Monica, Calif., November prepared under DARPA Contract no. DAHC15-73-C-0181.
-
E. Sutherland, C. A. Mead, andT. E. Everhart, Basic Limitations in Microcircuit Fabrication Technolog); RAND Corporation Report no. AD-A035149, Santa Monica, Calif., November 1976, prepared under DARPA Contract no. DAHC15-73-C-0181.
-
(1976)
Basic Limitations in Microcircuit Fabrication Technolog
-
-
Sutherland, E.1
Mead, C.A.2
Everhart, T.E.3
-
35
-
-
33750544795
-
Homebrew Chips
-
May
-
John Markoff, Phillip Robinson, and Donna Osgood, "Homebrew Chips," BYTE, May 1985, p. 363.
-
(1985)
BYTE
, pp. 363
-
-
Markoff, J.1
Robinson, P.2
Osgood, D.3
-
36
-
-
33750570550
-
-
note
-
During this period, Kahn advanced from chief scientist to deputy director of DARPA's Information Processing Techniques Office (IPTO) in 1976, and he became its director in November 1979.
-
-
-
-
37
-
-
33750566155
-
Computer Hardware and Software for the Generation of Virtual Environments
-
ed. Nathaniel I. Durlach and Anne S. Mavor Washington, D.C.: National Academy Press, fig.8-4
-
See "Computer Hardware and Software for the Generation of Virtual Environments," in Virtual Reality: Scientific and Technological Chnlleiises, ed. Nathaniel I. Durlach and Anne S. Mavor (Washington, D.C.: National Academy Press, 1995), pp. 247-303, esp. fig. 8-4,
-
(1995)
Virtual Reality: Scientific and Technological Chnlleiises
, pp. 247-303
-
-
-
39
-
-
33750563726
-
-
in his presentation to the Committee on Virtual Reality Research and Development, Woods Hole, Mass., August
-
Discussed by Scott Fisher in his presentation to the Committee on Virtual Reality Research and Development, Woods Hole, Mass., August 1993;
-
(1993)
-
-
Fisher, S.1
-
41
-
-
0025475665
-
Project GROPE: Haptic Displays for Scientific Visualization
-
Also see Frederick P. Brooks, "Project GROPE: Haptic Displays for Scientific Visualization," ACM Computer Graphics 24:4 (1990): 177-185, esp. p. 184.
-
(1990)
ACM Computer Graphics
, vol.24
, Issue.4
, pp. 177-185
-
-
Brooks, F.P.1
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43
-
-
84946734201
-
Volume Rendering
-
R. A. Drebin, L. Carpenter, and P. Hanrahan, "Volume Rendering," SIGGRAPH88, Conference Proceedings, Computer Graphics 22:4 (1988): 65-74.
-
(1988)
SIGGRAPH88, Conference Proceedings, Computer Graphics
, vol.22
, Issue.4
, pp. 65-74
-
-
Drebin, R.A.1
Carpenter, L.2
Hanrahan, P.3
-
44
-
-
0010210895
-
VRML: Low-Tech Illusion for the World Wide Web
-
ed. Clark Dodsworth, Jr. New York: ACM Press
-
See, for example, Tony Parisi, "VRML: Low-Tech Illusion for the World Wide Web," in Digital Illusion: Entertaining the Futiirc with High Technolog)', ed. Clark Dodsworth, Jr. (New York: ACM Press, 1998), pp. 129-136, esp. p. 134.
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(1998)
Digital Illusion: Entertaining the Futiirc with High Technolog
, pp. 129-136
-
-
Parisi, T.1
-
45
-
-
0030422313
-
IMPROV: A System for Scripting Interactive Actors in Virtual Worlds
-
Also see Ken Perlin and Athomas Goldberg, "IMPROV: A System for Scripting Interactive Actors in Virtual Worlds," Proceedings of SIGGRAPH 96, Computer Graphics (1996): 205-216, esp. pp. 205-206.
-
(1996)
Proceedings of SIGGRAPH 96, Computer Graphics
, pp. 205-216
-
-
Perlin, K.1
Goldberg, A.2
-
46
-
-
0031094922
-
Talisman: Multimedia for thé PC
-
Martin Randall, "Talisman: Multimedia for thé PC," IEEE Miao, 17:2 (1997): 11-19.
-
(1997)
IEEE Miao
, vol.17
, Issue.2
, pp. 11-19
-
-
Randall, M.1
-
47
-
-
84866965747
-
Inspired by Vision: A Letter from Ed McCracken
-
McCracken also noted: "While there have been incredible advances across many areas of science and technology, the new Craylink architecture for supercomputers, new improvements on the space shuttle, sheep cloning-no advance has been more prolific, more ubiquitous, more wide reaching than consumer oriented entertainment developments
-
Edward McCracken, "Inspired by Vision: A Letter from Ed McCracken," in National Association of Broadcasters '97 and National Association of Broadcasters MultiMedia World, 1997: http://www.sgi.com/fcatiires/studio/nab/indcx.html. McCracken also noted: "While there have been incredible advances across many areas of science and technology, the new Craylink architecture for supercomputers, new improvements on the space shuttle, sheep cloning-no advance has been more prolific, more ubiquitous, more wide reaching than consumer oriented entertainment developments."
-
(1997)
National Association of Broadcasters '97 and National Association of Broadcasters MultiMedia World
-
-
McCracken, E.1
-
48
-
-
84866956892
-
-
Silicon Graphics Computer Systems Summary Annual Report, Also see the comparative financial data reported for 1993-97 at http://www.sgi.com/company info/investors/ annual report/97/fin sel info.html.
-
See Ed McCracken, Strategic Computing: Defining tlie Workflow Across the Organization, Silicon Graphics Computer Systems Summary Annual Report, 1997: http://www. sgi.com/company info/investors/anmial rcport/97/cco.html. Also see the comparative financial data reported for 1993-97 at http://www.sgi.com/company info/investors/ annual report/97/fin sel info.html.
-
(1997)
Strategic Computing: Defining Tlie Workflow Across the Organization
-
-
McCracken, E.1
-
49
-
-
84866971074
-
Riding the Wave
-
Munich and Tel Aviv, html: see esp. slide 7: http://wmv.sgi.com/developers/marketing/forums/akeley7.html.
-
Kurt Akeley, "Riding the Wave," in Silicon Graphics European Developers ¥omm, Munich and Tel Aviv, 1998: http://www.sgi.com/developers/marketing/forums/akeley. html: see esp. slide 7: http://wmv.sgi.com/developers/marketing/forums/akeley7.html.
-
(1998)
Silicon Graphics European Developers ¥Omm
-
-
Akeley, K.1
-
50
-
-
33750565075
-
Future Views: Aircrew Training 1980-2000
-
September IS
-
Jack A. Thorpe, "Future Views: Aircrew Training 1980-2000," concept paper at the Air Force Office of Scientific Research, September IS, 1978,
-
(1978)
Air Force Office of Scientific Research
-
-
Thorpe, J.A.1
-
51
-
-
33750538977
-
-
IDA P-2429, 3 vols. Alexandria, Va.: Institute for Defense Analyses, chap. 16
-
discussed in Richard H. Van Atta, Sidney Reed, and Seymour J. Deitchman, DARPA Technical Accomplishments: An Historical Overview of Selected DARPA Projects, IDA P-2429, 3 vols. (Alexandria, Va.: Institute for Defense Analyses, 1991), vol. 2, chap. 16, p. 10.
-
(1991)
DARPA Technical Accomplishments: An Historical Overview of Selected DARPA Projects
, vol.2
, pp. 10
-
-
Van Atta, R.H.1
Reed, S.2
Deitchman, S.J.3
-
53
-
-
33750562872
-
-
note
-
The training concept was to provide a means of cueing individual behavior, with the armored vehicle being part of the cueing. When individuals and crews reacted, they would provide additional cues to which others would react. Thus, the technology was to play a subservient role in the battle-engagement simulations, making no decisions for the crews, but simply and faithfully reproducing battlefield cues.
-
-
-
-
54
-
-
33750548117
-
-
above, n. 31, chap. 16
-
Van Atta, Reed, and Deitchman, DARPA Technical Accomplishments (above, n. 31), chap. 16, p. 13.
-
DARPA Technical Accomplishments
, pp. 13
-
-
Atta, V.1
Reed2
Deitchman3
-
55
-
-
33750549162
-
-
note
-
Once the decision had been made to remove BBN from the graphics portion of the project, Cyrus left Boeing and formed an independent company. Delta Graphics, in order to devote his full energies to developing the graphics technology for SIMNET. The initial contractor, BBN, continued with responsibility for the network technology, but with the needed change in architecture-i.e., with the use of microprocessor-based graphics generators.
-
-
-
-
56
-
-
0041133253
-
The New Technology of Large Scale Simulator Networking: Implications for Mastering the Art of Warfighting
-
American Defense Preparedness Association
-
See Jack A. Thorpe, "The New Technology of Large Scale Simulator Networking: Implications for Mastering the Art of Warfighting," in Proceedings of the 9th Intersemce Industry Training Systems Conference, November 30-Deceiuber 2,1987 (American Defense Preparedness Association, 1987), 492-501.
-
(1987)
Proceedings of the 9th Intersemce Industry Training Systems Conference, November 30-Deceiuber 2,1987
, pp. 492-501
-
-
Thorpe, J.A.1
-
57
-
-
33750562642
-
-
Project Manager for Training Devices (US Army Materiel Command), Orlando, Fla., October 1989
-
R.J. Lunsford, Jr., US Army Training Systems Forecast, FY1990-1994, Project Manager for Training Devices (US Army Materiel Command), Orlando, Fla., October 1989, p. 14;
-
US Army Training Systems Forecast, FY1990-1994
, pp. 14
-
-
Lunsford Jr., R.J.1
-
58
-
-
33750565284
-
-
above, n. 31, chap. 16
-
cited in Van Atta, Reed, and Deitchman, DARPA Technical Accomplishments (above, n. 31), chap. 16, p. 31.
-
DARPA Technical Accomplishments
, pp. 31
-
-
Van, A.1
Reed2
Deitchman3
-
59
-
-
33750568913
-
-
note
-
DOD Directive 5000.1, March 15, 1996, section D: Policy, para 2: Acquiring Quality Products, item (0: Modeling and Simulation.
-
-
-
-
60
-
-
33750561161
-
-
U.S. Department of Defense, Office of the Inspector General, cited by Committee on Modeling and Simulation
-
U.S. Department of Defense, Office of the Inspector General, 1997, Requirements Planning for Development, Test, Evaluation, and Impact on Readiness of Training Simulators and Devices, cited by Committee on Modeling and Simulation,
-
(1997)
Requirements Planning for Development, Test, Evaluation, and Impact on Readiness of Training Simulators and Devices
-
-
-
61
-
-
0003898483
-
-
Washington, D.C.: National Academy Press, 1997, table 1.1
-
Modeling and Simulation: Linking Entertainment and Defense (Washington, D.C.: National Academy Press, 1997), table 1.1, p. 17: http://www.nap.edu/readingroom/r)ooks/modeling/tahlel.l.html:
-
Modeling and Simulation: Linking Entertainment and Defense
, pp. 17
-
-
-
62
-
-
84866971491
-
-
http://www.nap.cdii/readingroom/hooks/modellng/ (main url).
-
-
-
-
63
-
-
33750550748
-
-
note
-
In 1999, video games alone grossed $6 billion. According to a recent survey by Entertainment Weekly of entertainment preferences in American households, 35% listed reading books as their favorite entertainment; in second place was playing video games, at 30%, while watching a video ranked 17%.
-
-
-
-
64
-
-
33750564362
-
-
note
-
According to responses in interviews I have done for a project on the development of computers in medicine, and frequently mentioned in articles for the popular press.
-
-
-
-
65
-
-
33750562871
-
-
above, n. 39
-
See the discussion by Jeffrey Potter of Real3D in Moileling and Simulation (above, n. 39), pp. 164-165.
-
Moileling and Simulation
, pp. 164-165
-
-
Potter, J.1
-
66
-
-
84866957954
-
-
Also see http://www.rcal3d.com/sega.html.
-
-
-
-
67
-
-
84866971073
-
-
For the program description, see http://www.stricom.army.miIJ.STRlCOM/PM-ADS/ ADST11J.
-
-
-
-
68
-
-
33750566153
-
-
note
-
The R3D/100 chipset directly interfaces with MicrosoftO-compliant APIs (application programming interfaces), such as OpenGL'.
-
-
-
-
69
-
-
84866956938
-
-
See "Company" at http://www.wi7hang.comJ.
-
Company
-
-
-
73
-
-
33750571303
-
Interview on the Future of AI Technology and the Impact of Multiplayer Network-Capable Games
-
May 19
-
Also see Steven Woodcock, "Interview on the Future of AI Technology and the Impact of Multiplayer Network-Capable Games," in \Vail Street Journal luteracth-e Edition (May 19, 1997);
-
(1997)
Vail Street Journal Luteracth-e Edition
-
-
Woodcock, S.1
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74
-
-
10044248628
-
Creating Intelligent Creatures: Game Developers Are Turning to AI to Give Their Characters Personalities and to Distinguish Their Titles from the Pack
-
Donna Coco, "Creating Intelligent Creatures: Game Developers Are Turning to AI to Give Their Characters Personalities and to Distinguish Their Titles from the Pack," Computer Graphics World 20:7 (1997): 22-28: http://wvw.cgw. coin/cgw/Archivcs/1997/07/07storyl.html.
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(1997)
Computer Graphics World
, vol.20
, Issue.7
, pp. 22-28
-
-
Coco, D.1
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76
-
-
84866967035
-
-
For the PC-Wargames Catalog, see http://vvww.tediv.usmc.mil/dlh/iTiiltriink/catalog/ titlc.html.
-
PC-Wargames Catalog
-
-
-
77
-
-
0006362698
-
Doom Goes to War: The Marines Are Looking for a Few Good Games
-
For an interesting discussion of Marine Doom, see Rob Riddell, "Doom Goes to War: The Marines Are Looking for a Few Good Games," in Wired Magazine 5:4 (1997), online at http://www.wired.eom/wired/archive/5.04/ff doom.html?topic=&topic set=.
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(1997)
Wired Magazine
, vol.5
, pp. 4
-
-
Riddell, R.1
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78
-
-
84866971069
-
-
The book is published by Addison-Wesley. For more information
-
The book is published by Addison-Wesley. For more information, visit http://www. aw.com/csengJ.
-
-
-
-
79
-
-
33750537328
-
Cited in Committee on Modeling and Simulation
-
above, n. 39.
-
Cited in Committee on Modeling and Simulation, Modeling and Simulation (above, n. 39).
-
Modeling and Simulation
-
-
-
80
-
-
0033879168
-
Why Digital Entertainment Drives the Need for Speed
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Michael Macedonia, "Why Digital Entertainment Drives the Need for Speed," Computer 33:2 (2000): 124-127. Online at http:/Avww.computer.org/computer/co2000/
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(2000)
Computer
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, Issue.2
, pp. 124-127
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Macedonia, M.1
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81
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85010601894
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Trying to Improve Training, Army Turns to Hollywood
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Andrew Pollack, "Trying to Improve Training, Army Turns to Hollywood," New York Times August 18, 1999. Online at http:/Avww.isi.edu/nyt uarc.html.
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(1999)
New York Times August 18
-
-
Pollack, A.1
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83
-
-
33750568086
-
-
above, n. 4, esp.
-
For interesting discussions of the Battle of 73 Easting, see Sterling, "War Is Virtual Hell" (above, n. 4), esp. pp. 6-7
-
War Is Virtual Hell
, pp. 6-7
-
-
Sterling1
-
84
-
-
0030490236
-
Victory Misunderstood: What the Gulf War Tells Us about the Future of Conflict
-
of the online article. An important discussion of the place of the 73 Easting Simulation in military strategic planning is to be found in Stephen Biddle, "Victory Misunderstood: What the Gulf War Tells Us about the Future of Conflict," International Security 21:2 (1996): 139-179.
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(1996)
International Security
, vol.21
, Issue.2
, pp. 139-179
-
-
Biddle, S.1
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86
-
-
33750570337
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-
Alexandria, Va.: Institute for Defense Analyses, 1992
-
(Alexandria, Va.: Institute for Defense Analyses, 1992);
-
-
-
-
88
-
-
0040247302
-
73 Easting Re-Creation Data Book
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VVestlake, Calif.: Illusion Engineering
-
J. R. Crooks et al., 73 Easting Re-Creation Data Book, IEI report no. DA-MDA972-1-92 (VVestlake, Calif.: Illusion Engineering, 1992);
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(1992)
IEI Report No. DA-MDA972-1-92
-
-
Crooks, J.R.1
-
90
-
-
84866961173
-
God Games: Memorex Warfare
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New York: Addison Wesley
-
See Kevin Kelly, "God Games: Memorex Warfare," from Out of Control (New York: Addison Wesley, 1994): http://p3niishka.absolutvodka.com/kclly/chl3-e.html.
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(1994)
Out of Control
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Kelly, K.1
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91
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-
0003411903
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-
Thomas P. Hughes, ed., Washington, D.C.: National Academy Press
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On the role of the military in creating and sustaining the computer revolution, see Thomas P. Hughes, ed., Funding a Revolution: Government Support for Computing Research (Washington, D.C.: National Academy Press, 1999);
-
(1999)
Funding a Revolution: Government Support for Computing Research
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92
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0004249948
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idem, New York: Pantheon Books
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idem, Rescuing Prometheus (New York: Pantheon Books, 1998).
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(1998)
Rescuing Prometheus
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93
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84868000747
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See the Interactive Digital Software Association's
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See the Interactive Digital Software Association's 1999 State of the Industry Report: http://www.idsa.comJ.
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1999 State of the Industry Report
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94
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84866971071
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See descriptions of Perceptronics' recent work at http://www.perccptronics.com.
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95
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84866956473
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CIA Press Release, September 29
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CIA Press Release, September 29, 1999: http://vvww.oc1ci.gov/cia/puhlic affairs/ press release/index.html.
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(1999)
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96
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33750561590
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High-Tech Advances Push C.I.A. into New Company
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September 29
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See John Markoff, "High-Tech Advances Push C.I.A. into New Company," New York Times, September 29, 1999.
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(1999)
New York Times
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Markoff, J.1
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