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Volumn 38, Issue 11, 2005, Pages
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Digital technology, age, and gaming
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Author keywords
[No Author keywords available]
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Indexed keywords
COMPUTER GAMES;
DIGITAL TECHNOLOGY;
GAMING TECHNOLOGY;
PROFESSIONAL SKILLS;
VIDEO GAMES;
COMPUTER AIDED INSTRUCTION;
INFORMATION TECHNOLOGY;
PERSONNEL TRAINING;
PROFESSIONAL ASPECTS;
INTERACTIVE COMPUTER GRAPHICS;
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EID: 28744442515
PISSN: 00189162
EISSN: None
Source Type: Trade Journal
DOI: 10.1109/MC.2005.376 Document Type: Article |
Times cited : (6)
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References (0)
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