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Volumn , Issue , 2004, Pages 24-28
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Make it machinima! Incorporating gaming technologies into e-training application creation
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Author keywords
3D animation; e learning; e training; Game engine; Game technology; Machinima; Media creation process; Scenario based training
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Indexed keywords
ANIMATION;
GAME THEORY;
LAW ENFORCEMENT;
LEARNING SYSTEMS;
MULTIMEDIA SYSTEMS;
PERSONNEL TRAINING;
THREE DIMENSIONAL COMPUTER GRAPHICS;
3D ANIMATION;
E-LEARNING;
E-TRAINING;
GAME ENGINE;
GAME TECHNOLOGY;
MACHINIMA;
MEDIA CREATION PROCESS;
SCENARIO-BASED TRAINING;
COMPUTER AIDED INSTRUCTION;
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EID: 28344434661
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (3)
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References (14)
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